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DamaDojo

An International-draughts study hall for ages 15–18: play the 10×10 game — men that capture both ways and flying kings — against a graded study bot or a friend, then review any position while the engine ranks every legal move. Reason through real board decisions with a text-forward coach. On-device; nothing leaves your device.

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In planning Swift 6 · SwiftUI · FoundationModels CCSS Math (Expressions & Reasoning) Strategic reasoning / combinatorial game play Hero color: #8A5A2B
Engagement: Modes pending

Distributed-narrative cast

Meet the cast

DamaDojo's adapted-DN-S cast (ages 15–18, realistic personas — no mascots, per R-OLDER-TEEN-DN-ADAPTED) each embody one International-draughts primitive; mentor Master Adrelle sets a position and asks “what is the strongest move, and why?”

S

Selka

The forced capture — if a jump exists you must take one; the only choice is which

D

Doran

The capture chain — one jump can continue into several, counted as a single move

M

Marn

The promotion race — a man one row from home crowns into a flying king

I

Ivo

The flying king — long-range diagonal control that commands the whole board

P

Petra

Endgame tempo — whoever is forced to move first breaks; hold the waiting move

H

Halden

The two-way man — capturing backward as well as forward, so threats come from everywhere

C

Corin

The sacrifice — giving a man to force a chain or a promotion that wins it back with interest

V

Vessa

Structure — a locked wall of men that the opponent cannot break without losing more

B

Bram

The trap — offering a capture that lures the opponent into a losing forced sequence

M

Master Adrelle

(Mentor) — sets a position and asks what the strongest move is, and why

What's distributed-narrative methodology? →

What's inside

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Learning goal

An International-draughts study hall for ages 15–18: play the 10×10 game — men that capture both ways and flying kings — against a graded study bot or a friend, then review any position while the engine ranks every legal move. Reason through real board decisions with a text-forward coach. On-device; nothing leaves your device.

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Question kits

16 curriculum-aligned kits × 25 questions = 400 questions per app, mapped to recognized standards.

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On-device AI mentor

FoundationModels-powered hints, feedback, and adaptive difficulty — all running locally.

Mentored by Master Adrelle — on-device AI, no data leaves the device.

How DamaDojo handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ No ads, no in-app purchases — you pay once
  • ✅ COPPA compliant under the 2026 FTC amendments
  • ✅ Parental controls + session limits + content filters built in

Full parent privacy guide →

Built with ForgeKit

DamaDojo runs on ForgeKit — the open-source Swift Package Manager framework that powers every Spark & Anvil app. ForgeKit ensures consistent accessibility, COPPA compliance, and design language across the portfolio, so your kid's progress and preferences feel coherent across every app they touch.

Coming to the App Store

DamaDojo is in active development. Email us to hear when it ships — no marketing, no spam, just a one-shot launch announcement.

Email me at launch

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