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IslePals

A first trade-and-build game for ages 6–8: build cottages on little Gullwick, roll two dice for wood, stone, and grain, and make a FAIR SWAP for what you're missing — first to 5 cottages wins. Play with two friendly island pals or pass the tablet. On-device, no accounts, no robber (the Commons shares instead of stealing).

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Built for sittings of about 15 minutes on the screen. That is our design budget, not a measurement.

IslePals mascot

Meet your mentor

Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.

Mentored by Gully

IslePals mascot
Live Economics — fair exchange & sharing (early elementary) Number sense — counting dice pips & likelihood Planning & spatial reasoning (placement) Hero color: #0F766E
Engagement: Modes pending

What's inside

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Learning goal

A first trade-and-build game for ages 6–8: build cottages on little Gullwick, roll two dice for wood, stone, and grain, and make a FAIR SWAP for what you're missing — first to 5 cottages wins. Play with two friendly island pals or pass the tablet. On-device, no accounts, no robber (the Commons shares instead of stealing).

Mentored by Gully — no data leaves the device.

How IslePals handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ Free — no ads, no in-app purchases
  • ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
  • ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages

Full parent privacy guide →

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