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Round 9 of 16

Declarer Play: Making a Plan

📋 What it is

The declarer counts sure winners and losers first, then plans HOW to make up the difference before playing a card.

🗣️ Coach says

When you win the contract, you play both your hand and partner's (the "dummy"). Before touching a card, count: how many tricks are certain, how many short am I? Then plan how to gain the rest — trump the losers, set up a long suit, or finesse. Plan first, play second.

🧠 Memory hook

Count winners and losers BEFORE you play. Then plan how to close the gap.

😂 Giggle

Why did the declarer plan before playing?
Because in bridge, thinking through all 13 tricks first is the key to fulfilling your contract!

😲 Whoa!

The single biggest habit separating good players from beginners is pausing to make a plan at trick one — rushing is the number-one cause of losing makeable contracts.

✅ Quick check: What should a declarer do BEFORE playing to the first trick?

Say your answer out loud first — then reveal.

🧪 Try it! (2 minutes)

Deal a hand plus a dummy and, before playing, count your certain winners. How many more do you need?

⭐ Do the round to earn your star →
🤸 Brain break: Pause-plan: take one slow breath before "trick one" — the habit that wins contracts.