The Doorway › Playing games

Video games

The same love, at every age. This door has games for 3 of the four age groups so far.

The ladder

  1. Ages 3–5 Not made yet.

    The nearest rung is one up, Ages 6–8: Empty the Health Bar →

  2. Ages 6–8
  3. Ages 9–14
  4. Ages 15–18

Two rules every rung keeps

The Fade Rule. Every game ends on a plain screen: the same numbers with the video games words gone, so the maths leaves with you.

The Own-Lane Rule. Your numbers are compared only with your own past, never with anyone else's, and they stay on this device.

Problems built on something you love help most when the context carries the maths, not when it decorates it. These ladders are a design, not a promise.

Ask a grown-up tonight: “What part of the game felt fair, and what felt unfair?”

Grown-ups: Spark & Whetstone has a Video games door too.

Other doors · Your door and your ages