The Doorway › Ideas

Doubling

Each step makes twice as many: 2, 4, 8, 16. It grows faster than anyone expects.

Through 7 doors: Chess, Computers, Martial arts, Paper folding, Photography, Saving up, Singing.

By age

  1. Ages 3–5 Not made yet.
  2. Ages 6–8
  3. Ages 9–14
  4. Ages 15–18

Meeting one idea in a second world is where it starts to belong to you, not to the world you met it in. These pages are a design, not a promise.

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