Prime Points & Corners
📋 What it is
The four cross-junctions connect four lines each — the most valuable points; corners connect only two.
🗣️ Coach says
Not all points are equal. The four "T" junctions (mid-edge cross-points) sit on FOUR lines, so a piece there can help make four different mills. Corners touch only TWO lines, so they're weaker. Fighting for the junctions early is a proven way to get the upper hand.
🧠 Memory hook
Junctions touch four lines (strong). Corners touch two (weak). Grab the junctions.
😂 Giggle
Why did the piece feel trapped?
All its neighbouring points were taken — no legal move means the game's nearly up!
😲 Whoa!
Controlling the four junction points is so strong that many opening guides say "take the crosses first" — it's the mill game's version of grabbing the centre in chess.
✅ Quick check: Why are the four cross-junction points more valuable than the corners?
Say your answer out loud first — then reveal.
Each junction lies on FOUR lines (part of four possible mills) while a corner lies on only two — so junctions give far more mill chances.
More lines through a point means more ways to form mills.
🧪 Try it! (2 minutes)
Count how many lines pass through a junction (4) versus a corner (2). Prioritise the junctions.