Before you start
Most popular
Wit Battle Defeat comic villains by out-thinking them — pick the answer that wins the round.
Riddle Gate A locked gate, a riddle to open it — choose the answer that fits and pass through.
Puzzle Lab A workshop of logic, pattern, and wordplay puzzles to tinker with at your own pace.
Adventure Map A progression trail through every kit — clear each stop, then quest onward. All activities
Quest & solve
Wit Battle Out-think comic villains — read the setup and pick the clever answer that wins the round. Riddle Gate Every gate is locked by a riddle. Choose the answer that fits and the gate swings open. Puzzle Lab A workshop of logic, pattern, cipher, and wordplay puzzles to tinker with at your own pace. The Counterfeit Coin One coin is a heavier forgery. Work the balance, read each tip, and deduce the fake in the fewest weighings.
Learn & practice
Play together
Wit Duel 2–4 players take turns on one device — same puzzles, highest first-try score wins. Adventure Map A progression trail through every kit — clear each stop of real puzzles, then quest onward. Progress Your levels, streak, and how each track is coming along — saved on this device. Progress report For grown-ups — a private on-device snapshot mapped to the skill areas. Export a CSV or print.
Concept Kits — 16 kits of logic & wordplay
Kit 1: Pattern Recognition Pattern Recognition · 4-5 · 25 questions Kit 2: Riddles & Brain Teasers Riddles & Brain Teasers · 4-5 · 25 questions Kit 3: Lateral Thinking Lateral Thinking · 5-6 · 25 questions Kit 4: Strategy Games Strategy Games · 5-6 · 25 questions Kit 5: Codes & Ciphers Codes & Ciphers · 5-6 · 25 questions Kit 6: Mathematical Puzzles Math Puzzles · 6-7 · 25 questions Kit 7: Creative Problem Solving Lateral Thinking · 6-7 · 25 questions Kit 8: Advanced Logic Logic · 7-8 · 25 questions Kit 9: Puns and Double Meanings Wordplay · 4-8 · 25 questions Kit 10: Idioms and Figurative Language Wordplay · 4-8 · 25 questions Kit 11: Anagrams and Word Puzzles Wordplay · 4-8 · 25 questions Kit 12: Etymology and Word Origins Wordplay · 4-8 · 25 questions Kit 13: Cross-Topic Connections Pattern Recognition · 5-6 · 25 questions Kit 14: Real-World Applications Pattern Recognition · 6-7 · 25 questions Kit 15: Misconceptions & Reasoning Pattern Recognition · 6-7 · 25 questions Kit 16: Advanced Synthesis Pattern Recognition · 7-8 · 25 questions
More ways to play
Meet the cast — the characters who teach this
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Quirk Puns and double-meanings -
Knot Riddles (compressed-info puzzles where you decode the answer from constrained clues) -
Switch Anagrams (rearranging letters to form a different word — "listen" → "silent") -
Lilt Idioms and figurative language (phrases whose literal meaning ≠ their actual meaning — "raining cats and dogs") -
Hop Lateral thinking (finding a non-obvious angle on a problem; sidestepping the assumed framing) -
Trip The rule of three (two beats set a pattern; the third breaks it — the break is the laugh) -
Dry Deadpan delivery (saying something ridiculous with a calm, serious face — the flat delivery is the joke) -
Boomerang The callback (bringing back an earlier joke later, when it's half-forgotten — funnier the second time) -
Topper The topper / escalation (capping a joke with an even bigger one, raising the stakes each time) -
Straight The straight man / the setup (reacting normally so the absurdity stands out — comedy needs someone to be normal)
Ensemble stories — the cast together