Academics
HigherTots
A swing for ages 3–5: push at just the right moment and it goes higher; push at the wrong moment and it wobbles. A long rope swings slower, and the swing sings a note at each end. No words, no score, nothing to win. On-device.
▶ Play it nowBuilt for sittings of about 10 minutes on the screen. That is our design budget, not a measurement.
#b45309 Characters who teach
Meet the cast
HigherTots has a tiny crew who make a swing something a three-year-old can feel: Swoosh is the swing going up and back; Boost pushes only at the top of the back-swing, and the swing goes higher; Dangle lets the rope down, and the swing goes slower; and Tockle sings one note at each end, so a steady swing is a steady beat. Nothing is said, nothing is scored.
Swoosh
The swing - Swoosh, the hero, the swing itself, going up and back: the steady to-and-fro that every push joins in with
Boost
The timed push - Boost, who pushes only at the very top of the back-swing, and the swing goes higher
Dangle
The long rope - Dangle, who lets the rope down, and the swing goes slower
Tockle
The beat - Tockle, who sings one note at each end, the same every time, so a steady swing is a steady beat
What's inside
Learning goal
A swing for ages 3–5: push at just the right moment and it goes higher; push at the wrong moment and it wobbles. A long rope swings slower, and the swing sings a note at each end. No words, no score, nothing to win. On-device.
Mentored by Swoosh — no data leaves the device.
How HigherTots handles your kid's data
- ✅ All progress, settings, and AI-generated content stays on the device
- ✅ No analytics, no tracking, no third-party SDKs
- ✅ Free — no ads, no in-app purchases
- ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
- ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages