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KitchenLab

Real science at your kitchen table, for ages 6–8. Guess what will happen, then TRY it for real with things you already have — fizzy volcanoes, dancing raisins, colors that spread. Cricket the curious cousin never tells you the answer; she just asks great questions. Print a lab card, draw what you saw, and find out WHY. No score, no rush. On-device, no accounts.

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Built for sittings of about 15 minutes on the screen. That is our design budget, not a measurement.

KitchenLab mascot

Meet your mentor

Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.

KitchenLab mascot
Live NGSS K-2-ETS1-1 NGSS 2-PS1-1 NGSS SEP-3 (Planning and Carrying Out Investigations) Hero color: #c2410c
Engagement: Modes pending

Characters who teach

Meet the cast

KitchenLab's curious cousin, Cricket, only asks questions: she never tells you what will happen.

Cricket portrait

Cricket

the curious cousin who only asks questions and never tells you the answer

What's distributed-narrative methodology? →

What's inside

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Learning goal

Real science at your kitchen table, for ages 6–8. Guess what will happen, then TRY it for real with things you already have — fizzy volcanoes, dancing raisins, colors that spread. Cricket the curious cousin never tells you the answer; she just asks great questions. Print a lab card, draw what you saw, and find out WHY. No score, no rush. On-device, no accounts.

How KitchenLab handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ Free — no ads, no in-app purchases
  • ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
  • ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages

Full parent privacy guide →

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