Before you start
Guess first — a wrong guess is how scientists learn.
Science labs
Force Lab Two pushes on one thing — predict which way it moves, or if it stays balanced. Then watch and find out why.
Survival Lab An animal in its habitat — predict whether it blends in or stands out. Discover how a trait helps it survive.
Weather Lab What a place is usually like vs what it’s like today — predict typical or surprise. Learn weather vs climate. Magnet Lab Two magnets, or a magnet and an object — predict pull together, push apart, or nothing. Learn how magnets work without touching. Energy Lab Follow energy through a scene as it changes — stored, moving, heat, light, sound — and build the energy chain, one step at a time. Quick checks
Push, Pull, Balance Read the Pattern Pull Without Touching Round and Round Passed Down or Learned Blend In, Survive Today vs Usually Read the Layers Lab Mix
Mixed practice — revisit what you've learned Meet the cast — the characters who teach this
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Zoomi Forces & motion (hero) — a roadrunner who speeds up only when one push wins; unequal force IS the change in motion -
Pola Magnetism — a mole who pulls a nail without touching it; the at-a-distance pull IS magnetic force -
Loopa Life cycles — a frog who grows egg → tadpole → frog and begins again; the loop IS the life cycle -
Genna Inherited traits + variation — a moth who passes on wing-color, and the shade that hides survives; variation IS the survival trait -
Gale Weather & climate — a petrel who reads the season's pattern to call tomorrow's weather; the pattern IS the forecast -
Fossa Fossils / evidence — a pangolin who digs a fossil from a deep layer and reads the old world; the layer IS the evidence -
Professor Sorrel The lab keeper (mentor) — a warm badger who frames each predict-observe-explain and never shames a wrong guess