STEM
MathLore
Ethnomathematics adventure traveling through world civilizations — Babylonian base-60, Mayan vigesimal, Islamic geometric art, Indian zero/algebra, African fractal geometry, Inca quipu, Japanese origami geometry. Culturally responsive math education.
▶ Play it nowBuilt for sittings of about 20 minutes on the screen. That is our design budget, not a measurement.
Meet your mentor
Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning. On-device AI personalizes the mentor's responses to your kid's progress — never connecting to a server, never collecting data.
Mentored by Lore
#29B6F6 MathLore is an RPG adventure through the history of mathematics! Travel through time to meet famous mathematicians like Euclid, Hypatia, and Ramanujan. Solve the same problems they worked on -- from Babylonian base-60 counting to ancient Chinese puzzles. Every era brings new math and new stories.
Characters who teach
Meet the cast
MathLore tells the story of math across many cultures. Heap shows that every people found its own way to count, Spire finds patterns, Vouch asks for the reason behind a claim, Home shows where an idea came from, and Carry follows an idea as it travels. Dozen, Etch, Frontier, Naught, and Warp cover number bases, writing math down, problems still unsolved, the invention of zero, and the geometry in crafts like weaving. Lore is the storyteller who introduces them.
Heap
Counting-as-first-story — every people figured out their own way to count
Read chapter →
Spire
Pattern-as-discovery — patterns are everywhere when you slow down enough to see them
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Vouch
Proof-as-shared-knowledge — show me why; if your why holds up, I'll build on it
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Home
Math-as-cultural-context — this idea was born somewhere, for someone, with reasons
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Carry
Cultural-transmission — the idea traveled; every place it visited, it grew
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Dozen
Number bases (counting in twelves, tens, or twos — the base is a choice)
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Etch
The invention of notation (writing math down so ideas can travel across time)
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Frontier
Mathematics is unfinished (there are still open questions no one has answered)
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Naught
The invention of zero (a symbol for nothing that changed everything)
Read chapter →
Warp
Math in everyday craft (the geometry hidden in weaving, building, and making)
Read chapter →
Browse all chapters → · What's distributed-narrative methodology? →
What's inside
Era Exploration
Walk through beautifully designed historical scenes. Visit ancient libraries, medieval workshops, and Renaissance studios. Each era looks and feels different fr
Mathematician Encounters
Meet famous mathematicians as NPC characters who talk to you about their discoveries. They will challenge you with adapted versions of their greatest problems.
Problem Solving
Solve math problems that are connected to real history. The problems start simple and get harder as you advance. When you are stuck, the AI mentor asks helpful
Discovery Journal
Every math concept you learn gets recorded in your personal journal. See how ideas from one era connect to another -- the math you learn from ancient Egypt show
Mentored by Lore — on-device AI, no data leaves the device.
How MathLore handles your kid's data
- ✅ All progress, settings, and AI-generated content stays on the device
- ✅ No analytics, no tracking, no third-party SDKs
- ✅ Free — no ads, no in-app purchases
- ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
- ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages
MathLore runs on ForgeKit — the open-source Swift Package Manager framework that powers every Spark & Anvil app. ForgeKit ensures consistent accessibility, COPPA compliance, and design language across the portfolio, so your kid's progress and preferences feel coherent across every app they touch.
Coming to the App Store
MathLore is in active development. Email us to hear when it ships — no marketing, no spam, just a one-shot launch announcement.
Email me at launch