Academics
NudgePals
Feelings can move! When a feeling is stormy or heavy, meet Dart the dragonfly and try a nudge - breathe, get a grown-up, change what you look at, or just wait - and watch which way your sky moves. Never "get back to happy"; a calmer sky is a real win, and the feeling can still be there. For ages 6-8: big buttons, read-aloud help, and nothing is ever saved.
▶ Play it nowBuilt for sittings of about 15 minutes on the screen. That is our design budget, not a measurement.
Meet your mentor
Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.
#2f9c99 Characters who teach
Meet the cast
NudgePals is the FIRST clone to show emotion regulation as MOVEMENT on the affect map, not a tips list: a feeling sits somewhere on the two-axis map, and each calming strategy pushes it in a direction. CalmCubs supplies the tools; NudgePals shows the physics. Dart the dragonfly zips between skies and shows a child a nudge is not magic - it moves a feeling a little, and the feeling can still be there. It is never "get back to happy". Map-not-log; nothing a child feels is ever saved.
Dart
Nudge a feeling - a dragonfly who zips between skies and shows that feelings can MOVE; the watch-which-way-it-moves act IS Dart. Regulation is movement, never a goal.
Dusk
Breathe - a moth who settles at dusk; a slow breath lowers the body's energy (moves a stormy sky toward still). The feeling can still be there.
Tansy
Get a grown-up - a bee who fetches help; when a feeling is too big to move alone, a caring grown-up is the strongest nudge (moves toward warm and calm).
Sylas
Wait - a slow snail; feelings are tides that rise and fall on their own, so waiting is always a real, honest choice.
What's inside
Learning goal
Feelings can move! When a feeling is stormy or heavy, meet Dart the dragonfly and try a nudge - breathe, get a grown-up, change what you look at, or just wait - and watch which way your sky moves. Never "get back to happy"; a calmer sky is a real win, and the feeling can still be there. For ages 6-8: big buttons, read-aloud help, and nothing is ever saved.
How NudgePals handles your kid's data
- ✅ All progress, settings, and AI-generated content stays on the device
- ✅ No analytics, no tracking, no third-party SDKs
- ✅ Free — no ads, no in-app purchases
- ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
- ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages