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PollPals

Ask the class a question, tap in the answers, and a bar graph draws itself. The tallest bar is the favourite - but before you asked, you didn't know. That's the big idea: data is MADE, not given. Read the graph (which won? how many more?), then make your own in the Bar-graph lab. A tiny, deterministic data game, no internet. Ages 6-8.

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Built for sittings of about 15 minutes on the screen. That is our design budget, not a measurement.

PollPals mascot

Meet your mentor

Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.

Mentored by Graph

PollPals mascot
Live Math / data & measurement - collect data by asking a question, record it with tallies, and represent it on a bar graph where each bar's height equals its count Math / data interpretation - read a bar graph to find the most, the fewest, the difference between two categories, and the total, and understand that the data describes only the group surveyed Hero color: #1f8f8a
Engagement: Modes pending

Characters who teach

Meet the cast

PollPals's crew ARE the steps of a class poll - the cast IS the curriculum: making the data, then reading it. Tallo loves making one mark for every answer, one at a time. Barley turns that tally into bars that grow as tall as their count, so you can see the whole class at a glance. Peaky always points at the tallest bar and names the favourite - and the shortest one too. Askel keeps everyone honest about the one rule that matters most: you can't know the answer until you ASK the class and count, so data is MADE, not given. Graph, the mentor, helps the class read the bars - which won, which was fewest, how many more, and how many in all - and reminds them a poll tells you about the kids you actually asked, not everyone in the world. A first, gentle feel for data-handling (6-8): short words, big buttons, no score. Nothing leaves the device.

Tallo portrait

Tallo

The tally-maker - makes one mark for every answer, the first step in turning a question into data

Barley portrait

Barley

The bar-builder - turns the tally into bars that grow as tall as their count, so the class is visible at a glance

Peaky portrait

Peaky

The reader - points at the tallest bar (the favourite) and the shortest, and works out how many more one has than another

Askel portrait

Askel

The one who insists you ASK before you count - the reminder that data is made, not given, and a poll is only about the group you asked

Graph portrait

Graph

The guide who helps the class read a bar graph - most, fewest, how many more, and how many in all

What's distributed-narrative methodology? →

What's inside

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Learning goal

Ask the class a question, tap in the answers, and a bar graph draws itself. The tallest bar is the favourite - but before you asked, you didn't know. That's the big idea: data is MADE, not given. Read the graph (which won? how many more?), then make your own in the Bar-graph lab. A tiny, deterministic data game, no internet. Ages 6-8.

Mentored by Graph — no data leaves the device.

How PollPals handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ Free — no ads, no in-app purchases
  • ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
  • ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages

Full parent privacy guide →

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