Academics
RollTots
The very first counting game, for ages 3-5: Puff the frog is waking up the pond! Roll the big die, count the dots, then tap the lily-pad with that many fish - it wakes up with a splash. No reading needed (tap to hear it), no score, no losing - just a happy, wide-awake pond.
▶ Play it nowBuilt for sittings of about 10 minutes on the screen. That is our design budget, not a measurement.
Meet your mentor
Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.
Mentored by Puff
#15803D Characters who teach
Meet the cast
RollTots's cast is Puff the little frog and the pond she wakes up. Puff rolls the die, says the number out loud, and cheers every fish. Illustrated chapters are on the way.
Puff
The little frog who counts the pond - she rolls the die, says the number, and counts every fish out loud (one, two, three!)
Read chapter →
The fish
One to six on every lily-pad - the amount a 3-5 learner is beginning to SEE at a glance (subitizing)
The lily-pads
Six sleepy pads, each waiting for the die to name its number so it can wake up
Browse all chapters → · What's distributed-narrative methodology? →
What's inside
Learning goal
The very first counting game, for ages 3-5: Puff the frog is waking up the pond! Roll the big die, count the dots, then tap the lily-pad with that many fish - it wakes up with a splash. No reading needed (tap to hear it), no score, no losing - just a happy, wide-awake pond.
Mentored by Puff — no data leaves the device.
How RollTots handles your kid's data
- ✅ All progress, settings, and AI-generated content stays on the device
- ✅ No analytics, no tracking, no third-party SDKs
- ✅ Free — no ads, no in-app purchases
- ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
- ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages