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SyncForge

How a shared world stays shared (ages 15–18): set the tick rate, latency, and whether you use interpolation or rollback — then predict what two players see across 200ms of lag before the engine runs both screens side by side. See why cheaters exist, why the server must be the authority, and try the unfixable exercise: keep a world consistent with no server at all. The systems layer of computer science. Deterministic, on-device; text-forward.

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In planning Swift 6 · SwiftUI · FoundationModels Computer science — distributed & real-time systems (authority, latency, rollback) Networking — client/server, interpolation & consistency Hero color: #0369a1
Engagement: Modes pending

Distributed-narrative cast

Meet the cast

SyncForge's adapted-DN-S cast (ages 15–18, realistic distributed-systems personas — no mascots, per R-OLDER-TEEN-DN-ADAPTED) each embody one idea in real-time sync; mentor Relay asks how two screens ever agree across the wire.

R

Relay

(Mentor) — asks how two screens ever agree across the wire

T

Ticks

the tick rate — how often the world updates; too slow feels laggy, too fast costs everything

L

Lag

latency — the travel time that makes each screen see a slightly different world

S

Serva

server authority — the one source of truth that stops a cheater rewriting the world

R

Rollo

rollback — replay the last moves when a late input arrives, so the world stays fair

What's distributed-narrative methodology? →

What's inside

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Learning goal

How a shared world stays shared (ages 15–18): set the tick rate, latency, and whether you use interpolation or rollback — then predict what two players see across 200ms of lag before the engine runs both screens side by side. See why cheaters exist, why the server must be the authority, and try the unfixable exercise: keep a world consistent with no server at all. The systems layer of computer science. Deterministic, on-device; text-forward.

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Question kits

16 curriculum-aligned kits × 25 questions = 400 questions per app, mapped to recognized standards.

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On-device AI mentor

FoundationModels-powered hints, feedback, and adaptive difficulty — all running locally.

Mentored by Relay — on-device AI, no data leaves the device.

How SyncForge handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ No ads, no in-app purchases — you pay once
  • ✅ COPPA compliant under the 2026 FTC amendments
  • ✅ Parental controls + session limits + content filters built in

Full parent privacy guide →

Built with ForgeKit

SyncForge runs on ForgeKit — the open-source Swift Package Manager framework that powers every Spark & Anvil app. ForgeKit ensures consistent accessibility, COPPA compliance, and design language across the portfolio, so your kid's progress and preferences feel coherent across every app they touch.

Coming to the App Store

SyncForge is in active development. Email us to hear when it ships — no marketing, no spam, just a one-shot launch announcement.

Email me at launch

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