Ages 15–18 · Grades 9–12 · Computer Science

VoxelEngine

No one draws a whole world by hand — an engine generates it from a seed and a little maths. Dial the fBm octaves and watch smooth blobs sharpen into coastlines and mountain ridges, then see how run-length encoding stores all those blocks in a fraction of the space. Same seed, same world, every time — the determinism engines are built on.

Generating a world…