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TradePals

A first deal-making game for ages 6–8: build a FAIR swap from chips — give a good you have to spare, get the good you're missing, and say what it's for. Barter the badger's Fair-o-meter shows if it helps BOTH islanders. Make all 5 deals! On-device, no accounts, no clock — the game rewards fair, not greedy.

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Built for sittings of about 15 minutes on the screen. That is our design budget, not a measurement.

TradePals mascot

Meet your mentor

Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.

Mentored by Barter

TradePals mascot
Live Economics — fair exchange, barter & mutual benefit (early elementary) SEL — perspective-taking: reading a partner's needs Number sense — matching goods to a build's cost Hero color: #B45309
Engagement: Modes pending

What's inside

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Learning goal

A first deal-making game for ages 6–8: build a FAIR swap from chips — give a good you have to spare, get the good you're missing, and say what it's for. Barter the badger's Fair-o-meter shows if it helps BOTH islanders. Make all 5 deals! On-device, no accounts, no clock — the game rewards fair, not greedy.

Mentored by Barter — no data leaves the device.

How TradePals handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ Free — no ads, no in-app purchases
  • ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
  • ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages

Full parent privacy guide →

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