For grown-ups
What your child practices
BothPals teaches blended feelings — that two feelings can share one moment. Around ages 7–8 children begin to understand this (Larsen et al. 2007), and mixed feelings become the norm through the teen years — so it helps to name them early. Most feeling apps let a child choose one feeling; BothPals is built to let them place two, and celebrates the mix rather than forcing a single answer.
- Both Feelings — your child reads a moment and taps the TWO feelings a friend has at once, then sees the mix named (excited and nervous; happy and sad; proud and tired). There is no single right feeling.
- Meet the Mixes — Teasel the jay and the three mix-friends, each a common everyday blend.
Both feelings are real
BothPals never tells a child a feeling is wrong or that one feeling should “win”. The best days can carry a little sad; the scariest moments can carry a little excited. Naming both is the skill. Tap 🔊 to hear anything read aloud for new readers.
A map, not a mood tracker
This is the promise that makes BothPals different: it is a map, not a log. Your child’s own feelings are never saved — not on the device, not anywhere. There is no diary, no history, no “how do you feel today?” check-in that gets stored. When the page closes, anything your child explored simply drifts away. Only which games they have played is remembered, in this browser. There is no microphone and no camera.
When a feeling stays big
BothPals helps a child notice and name feelings; it is not therapy and does not measure anyone. If a feeling stays big or heavy for a while, the strongest move is a real one: talk with a trusted grown-up together. Naming a mix is a spark; a caring adult is the anvil.
Our privacy promise
BothPals Play is free, works offline, and collects nothing. No accounts, no ads, no tracking, no microphone, no camera; nothing your child feels or taps ever leaves this device. Only which activities have been played is saved, only in this browser.