Coach

Pick a case. Each one is a real decision a speedcuber faces — you choose, see what actually happens, then reflect. No mascots, no rush; just the thinking behind the method.

A real case · you decide

Basalt's cross

Basalt — a cuber whose solves stall right after the cross

The idea in play: efficient cross planning — a minimal, planned base before the timer runs.

Basalt's F2L is quick, but every solve has a stutter in the first few seconds: the cross goes in fast, then there's a pause while the hands hunt for the first pair.

In inspection Basalt usually eyeballs one cross edge and starts turning, planning the rest on the fly.

A coach suggests using the full 15 seconds to plan the whole cross — and to spot where the first pair will be.

How should Basalt spend inspection?

A planned cross isn't flashy, but it's the quietest way to shave a second off a whole solve.

Drill the cross in the Concept kits →