About PetTots

PetTots takes the most beloved idea in kids' apps — a pet you look after — and gently removes the parts that are not kind. A child adopts a calm pet and cares for it: feed, water, play, tuck in. Feeding and playing are little matching games (what does a tortoise eat?); water and rest are simple caring taps.

The big, deliberate difference is the Timer Rule. Come back an hour, a day, or a whole month later and your pet is exactly how you left it. Nothing ever gets hungry, sad, or sick while you are away; nothing costs a coin; and there is no losing. The only thing that changes is the gentle season around your pet.

  • 🐢 Tuck the tortoise — likes dandelion leaves and a log to explore, rests in a cosy hide.
  • 🦜 Bibi the budgie — likes seeds and a little mirror, rests in a little perch.
  • 🐠 Glim the goldfish — likes fish flakes and a plant to swim through, rests in a bowl of water.

The first famous pocket pets, the Tamagotchi (1996), could get sick if you forgot them. PetTots keeps the caring and leaves out the worry. Honest note for grown-ups: PetTots is a calm, no-pressure care routine and a first, playful feel for looking after someone (a gentle SEL idea) — it is deliberately built to avoid the guilt-and-rush-back loops of streak-and-currency pet apps. It is a taste, not a claim of any particular outcome. Everything runs on this device; there are no accounts, no ads, and nothing a child does leaves the device.

A card for a real pet

Print it, take it outside with your little one, and look together before anyone helps.

🐾 Watch your pet (or a neighbour’s)

Three things to notice before you help

  1. Ask the animal’s grown-up first: “Can I help?”
  2. Is it eating or sleeping? Then let it be for now.
  3. Watch its body. Moving away, hiding or going stiff means “not now”.

Then help with a grown-up — a gentle voice, fresh water — and wash your hands after.

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