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CasterQuest

Be the game-night commentator, for ages 9–14. Watch a real Connect-4 moment, then “call it” — is that a winning move, a great block, a sneaky double threat, or a risky blunder? A deterministic engine grades your call and a pro commentator explains why. Learn to SEE the game like a caster. On-device; nothing leaves your device.

▶ Play it now

Built for sittings of about 20 minutes on the screen. That is our design budget, not a measurement.

CasterQuest app icon

Meet your mentor

Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.

Mentored by Micah

CasterQuest mascot
Live Swift 6 · SwiftUI · FoundationModels Logic & strategy (evaluating a position: threats, blocks, forks) Mathematical practices (MP.1 make sense of problems, MP.3 construct & critique reasoning) Hero color: #a21caf
Engagement: Modes pending

Characters who teach

Meet the cast

CasterQuest's booth crew (ages 9–14): each one names one kind of move a commentator learns to spot (the character IS the idea). Illustrated chapters are on the way.

Micah portrait

Micah

(Lead caster) reads the whole board and asks the two big questions: can THIS player win now, can the OTHER player win now?

Winnie portrait

Winnie

THE WINNING MOVE — spots four-in-a-row landing and calls the game

Barrow portrait

Barrow

THE GREAT BLOCK — sees the other player one move from winning and names the save

Forkes portrait

Forkes

THE DOUBLE THREAT — spots a move that makes two winning chances at once

Oops portrait

Oops

THE BLUNDER — catches the move that hands the other player a win

What's distributed-narrative methodology? →

What's inside

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Learning goal

Be the game-night commentator, for ages 9–14. Watch a real Connect-4 moment, then “call it” — is that a winning move, a great block, a sneaky double threat, or a risky blunder? A deterministic engine grades your call and a pro commentator explains why. Learn to SEE the game like a caster. On-device; nothing leaves your device.

Mentored by Micah — no data leaves the device.

How CasterQuest handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ Free — no ads, no in-app purchases
  • ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
  • ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages

Full parent privacy guide →

Built with ForgeKit

CasterQuest runs on ForgeKit — the open-source Swift Package Manager framework that powers every Spark & Anvil app. ForgeKit ensures consistent accessibility, COPPA compliance, and design language across the portfolio, so your kid's progress and preferences feel coherent across every app they touch.

Coming to the App Store

CasterQuest is in active development. Email us to hear when it ships — no marketing, no spam, just a one-shot launch announcement.

Email me at launch

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