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HopTots

A move-and-make game for ages 3–5: tap hop, spin, freeze and crawl tiles to build a course, then Bounce the grasshopper calls it out and you do it together across the room. Make one Bounce can really do! Nothing to score, no camera, nothing to buy. On-device.

Icon coming soon
In planning Swift 6 · SwiftUI · FoundationModels Movement & sequencing / early motor planning (early childhood) Design-for-a-player / making an activity a friend can do (early childhood) Hero color: #15803d
Engagement: Modes pending

What's inside

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Learning goal

A move-and-make game for ages 3–5: tap hop, spin, freeze and crawl tiles to build a course, then Bounce the grasshopper calls it out and you do it together across the room. Make one Bounce can really do! Nothing to score, no camera, nothing to buy. On-device.

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Question kits

16 curriculum-aligned kits × 25 questions = 400 questions per app, mapped to recognized standards.

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On-device AI mentor

FoundationModels-powered hints, feedback, and adaptive difficulty — all running locally.

Mentored by Bounce — on-device AI, no data leaves the device.

How HopTots handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ No ads, no in-app purchases — you pay once
  • ✅ COPPA compliant under the 2026 FTC amendments
  • ✅ Parental controls + session limits + content filters built in

Full parent privacy guide →

Built with ForgeKit

HopTots runs on ForgeKit — the open-source Swift Package Manager framework that powers every Spark & Anvil app. ForgeKit ensures consistent accessibility, COPPA compliance, and design language across the portfolio, so your kid's progress and preferences feel coherent across every app they touch.

Coming to the App Store

HopTots is in active development. Email us to hear when it ships — no marketing, no spam, just a one-shot launch announcement.

Email me at launch

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