Academics
HopTots
A move-and-make game for ages 3–5: tap hop, spin, freeze and crawl tiles to build a course, then Bounce the grasshopper calls it out and you do it together across the room. Make one Bounce can really do! Nothing to score, no camera, nothing to buy. On-device.
#15803d Distributed-narrative cast
Meet the cast
HopTots has a tiny friendly crew who make building a move-course something a three-year-old can hold: Bounce the grasshopper does, move by move, the course you build; Boing the bunny loves the BIG moves - hop up high and spin around; Snug the snail loves the RESTFUL moves - freeze and crawl; and Clover the fawn shows how to build a FAIR course a little friend can really do. Each friend shows ONE gentle idea about making a move-course; everything is spoken, and there is no way to lose.
Bounce
A course is moves in a row (hero) - Bounce the grasshopper, who does, move by move, the course you build: put a few moves in order - hop, then spin, then freeze - and that is a course to do together
Read chapter →
Boing
The big moves - Boing the bunny, who loves hop (up high) and spin (around): the big, exciting moves that use lots of energy
Read chapter →
Snug
The restful moves - Snug the snail, who loves freeze (hold still) and crawl (slow and low): the calm moves that let you catch your breath after the big ones
Read chapter →
Clover
Make it for your friend - Clover the fawn, who builds a FAIR course a little friend can really do: not too long, not all big moves in a row, a restful move in the middle (design for the player, not a show-off)
Read chapter →
Browse all chapters → · What's distributed-narrative methodology? →
What's inside
Learning goal
A move-and-make game for ages 3–5: tap hop, spin, freeze and crawl tiles to build a course, then Bounce the grasshopper calls it out and you do it together across the room. Make one Bounce can really do! Nothing to score, no camera, nothing to buy. On-device.
Question kits
16 curriculum-aligned kits × 25 questions = 400 questions per app, mapped to recognized standards.
On-device AI mentor
FoundationModels-powered hints, feedback, and adaptive difficulty — all running locally.
Mentored by Bounce — on-device AI, no data leaves the device.
How HopTots handles your kid's data
- ✅ All progress, settings, and AI-generated content stays on the device
- ✅ No analytics, no tracking, no third-party SDKs
- ✅ No ads, no in-app purchases — you pay once
- ✅ COPPA compliant under the 2026 FTC amendments
- ✅ Parental controls + session limits + content filters built in
HopTots runs on ForgeKit — the open-source Swift Package Manager framework that powers every Spark & Anvil app. ForgeKit ensures consistent accessibility, COPPA compliance, and design language across the portfolio, so your kid's progress and preferences feel coherent across every app they touch.
Coming to the App Store
HopTots is in active development. Email us to hear when it ships — no marketing, no spam, just a one-shot launch announcement.
Email me at launch