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PitchForge

Read an ad — a real, made-up one — and spot the trick it is using to get you to buy. PitchForge shows you the ten moves every ad plays ("everybody has one", "only 3 left!", "9 out of 10 experts…") and how to catch each one, then says the ad again in plain, honest words. No real brands, no timer, no score to chase. On-device; no account. Ages 9–14.

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Built for sittings of about 20 minutes on the screen. That is our design budget, not a measurement.

PitchForge mascot

Meet your mentor

Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.

Mentored by Marta

PitchForge mascot
Live Media / advertising literacy — identify persuasion techniques in advertising and separate a claim from an appeal (bandwagon, scarcity, authority, testimonial, glittering generalities, fear, flattery, repetition, bribery, weasel words) Critical thinking / ELA — analyze a persuasive text's purpose and audience; restate a message in plain, honest language Hero color: #b26a00
Engagement: Modes pending

Characters who teach

Meet the cast

PitchForge's ad-anatomy crew (ages 9–14) each embody one move of seeing through an ad — the crew IS the method: spot the trick, sift what it actually proves from how it makes you feel, say it again in plain words, and decide on purpose (not on pressure). Mentor Marta keeps the studio: an ad isn't lying — it's selling; knowing the trick is how you stay the one who chooses. No real brands, ever.

Peela portrait

Peela

Peel an ad open to see the persuasion move inside — which of the ten tricks is it playing?

Sifter portrait

Sifter

Sift what an ad actually proves from how it makes you feel — a big feeling is not a fact

Plainly portrait

Plainly

Say the ad again in plain, honest words — what it truly tells you, without the shine

Reya portrait

Reya

Decide on purpose, not on pressure — a clock or a crowd is a push, not a reason

Marta portrait

Marta

an ad isn't lying, it's selling; know the trick and you stay the one who chooses. No real brands, ever.

What's distributed-narrative methodology? →

What's inside

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Learning goal

Read an ad — a real, made-up one — and spot the trick it is using to get you to buy. PitchForge shows you the ten moves every ad plays ("everybody has one", "only 3 left!", "9 out of 10 experts…") and how to catch each one, then says the ad again in plain, honest words. No real brands, no timer, no score to chase. On-device; no account. Ages 9–14.

Mentored by Marta — no data leaves the device.

How PitchForge handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ Free — no ads, no in-app purchases
  • ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
  • ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages

Full parent privacy guide →

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