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RobotPals

You are the Coder: give the Robot steps — Forward, turn Left, turn Right — then press Run and watch it walk the grid to the flag. RobotPals teaches the first idea of coding — an exact list of steps, run in order — with big buttons, sounds, and no way to lose (a bump just says "fix your steps and try again"). Play it with a friend: one codes, one is the Robot. On-device, no account. Ages 6–8.

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Built for sittings of about 15 minutes on the screen. That is our design budget, not a measurement.

RobotPals mascot

Meet your mentor

Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.

Mentored by Codey

RobotPals mascot
Live Computer science / computational thinking (early elementary) — express an algorithm as an exact, ordered sequence of instructions (forward / turn) and trace how a machine follows it step by step; debug by changing one step Sequencing & spatial reasoning — distinguish a move (changes position) from a turn (changes facing); plan a path around obstacles on a grid (unplugged, screen-free with a partner) Hero color: #3f7fd6
Engagement: Modes pending

Characters who teach

Meet the cast

RobotPals' coding friends each embody one move of a program — the crew IS the idea: Forth steps forward, Lefty turns left, Righty turns right, and mentor Codey keeps the coder habit: a program is an exact list of steps, run in order; if the Robot bumps, fix a step and run again. It is the unplugged idea of coding — an exact recipe a Robot follows on a real floor grid.

Forth portrait

Forth

Forward — the Robot takes one step the way it is facing (a step is a step, always in the facing direction)

Lefty portrait

Lefty

turn Left — the Robot spins to face left but does NOT move (a turn changes which way, never where)

Righty portrait

Righty

turn Right — the Robot spins to face right but does NOT move (a turn changes which way, never where)

Codey portrait

Codey

a program is an exact list of steps run in order; if the Robot bumps a wall, fix a step and run again. There is no way to lose.

What's distributed-narrative methodology? →

What's inside

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Learning goal

You are the Coder: give the Robot steps — Forward, turn Left, turn Right — then press Run and watch it walk the grid to the flag. RobotPals teaches the first idea of coding — an exact list of steps, run in order — with big buttons, sounds, and no way to lose (a bump just says "fix your steps and try again"). Play it with a friend: one codes, one is the Robot. On-device, no account. Ages 6–8.

Mentored by Codey — no data leaves the device.

How RobotPals handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ Free — no ads, no in-app purchases
  • ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
  • ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages

Full parent privacy guide →

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