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SplitForge

Enter your own swim/run/bike times (ages 9–14) and learn the middle-school ratio & percent core through them: pace as a unit rate, percent improvement, negative vs positive splits, yards↔metres, and qualifying cuts as inequalities. Five little coaches, each one math move. On-device — no names, no upload, no AI.

Icon coming soon
In planning Swift 6 · SwiftUI · FoundationModels CCSS 5.MD.A.1 (unit conversion) CCSS 6.RP.A.2-3 & 7.RP.A.3 (unit rate / ratio & percent) CCSS 6.EE.B.8 (inequalities) CCSS 6.SP.B.4-5 (bar graphs & summary stats) Hero color: #1f7ea8
Engagement: Modes pending

What's inside

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Learning goal

Enter your own swim/run/bike times (ages 9–14) and learn the middle-school ratio & percent core through them: pace as a unit rate, percent improvement, negative vs positive splits, yards↔metres, and qualifying cuts as inequalities. Five little coaches, each one math move. On-device — no names, no upload, no AI.

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Question kits

16 curriculum-aligned kits × 25 questions = 400 questions per app, mapped to recognized standards.

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On-device AI mentor

FoundationModels-powered hints, feedback, and adaptive difficulty — all running locally.

Mentored by Marlin — on-device AI, no data leaves the device.

How SplitForge handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ No ads, no in-app purchases — you pay once
  • ✅ COPPA compliant under the 2026 FTC amendments
  • ✅ Parental controls + session limits + content filters built in

Full parent privacy guide →

Built with ForgeKit

SplitForge runs on ForgeKit — the open-source Swift Package Manager framework that powers every Spark & Anvil app. ForgeKit ensures consistent accessibility, COPPA compliance, and design language across the portfolio, so your kid's progress and preferences feel coherent across every app they touch.

Coming to the App Store

SplitForge is in active development. Email us to hear when it ships — no marketing, no spam, just a one-shot launch announcement.

Email me at launch

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