Tally
THERE'S MORE THAN ONE WAY - *a number can be made in lots of different ways; when you find one way, look for another.*
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Tally has a neat brown bob, round glasses, and a big magnifying glass she uses to peer at numbers. She also has a pocket full of little wooden blocks. Tally is the SecondLook friend who never stops at one answer.
"I made ten!" says a boy named Sami, pushing two piles of blocks together. "Five and five makes ten. Done!"
"Brilliant," says Tally, peering through her glass. "Now, is that the only way to make ten?"
Sami frowns. "Um... yes? Five and five is ten."
"It is," Tally agrees. "But let's take a second look. What if you take one block from this pile and move it over to that one?"
Sami moves one block. Now there's a pile of four and a pile of six. He counts them all together. "Four... and six... is still ten!"
"Still ten!" Tally beams. "So that's another way. Can you find one more?"
Sami moves another block. Three and seven. He counts. Ten! He moves another. Two and eight. Ten again!
"Whoa," says Sami. "There are LOTS of ways to make ten."
"There are," says Tally. "When you find one way, it's easy to think you're finished. But a second look almost always finds another. Numbers love to be made in lots of different shapes."
That's Tally's curious idea.
You made it one way, now find another; there's more than one way to make a number.
A grown-up can play too! Get ten small things, like buttons, pasta or blocks. Split them into two piles in as many different ways as you can. Say each one out loud: "four and six," "three and seven." How many ways can you find together?
Sami lines up all his different ways in a neat row on the table, five and five, four and six, three and seven, two and eight, one and nine. He looks at them, feeling clever and surprised and very pleased with himself. He didn't just find ten. He found all the tens.
The SecondLookForge ensemble
Tally is part of SecondLookForge's distributed-narrative cast. Each character embodies a different curricular primitive; together they teach the full subject.
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Twice
(Guide) never says "impossible" until she has looked twice — the look-again reflex itself
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Trace
Follows the maze once more and finds the path everyone thought was blocked (a second look at a maze)
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Peek
Looks again at the board and spots the one safe square the king can escape to (a second look at a position)
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Yield
Gives up a little too soon — so the child learns to catch it; never teased, always cheered when he looks again (the too-early-quitter, anti-shame)