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Round 4 of 16

Piece Values & Trades

📋 What it is

Rough values: pawn 1, knight 3, bishop 3, rook 5, queen 9. Trade equal or up — avoid giving more than you get.

🗣️ Coach says

Every trade is a tiny calculation. Before you capture, ask “what do I give, what do I get?” Winning a rook for a knight (+2) wins games; the reverse loses them.

🧠 Memory hook

Count before you capture: “what I give vs what I get.” 1-3-3-5-9.

😂 Giggle

Why did the beginner learn piece values?
Because knowing a queen is worth more than a pawn keeps you from bad trades!

😲 Whoa!

Two rooks (5+5=10) are worth slightly MORE than a queen (9) — knowing the numbers changes which trades you’ll take.

✅ Quick check: You can capture a bishop (3) but you’ll lose your rook (5) doing it. Good trade?

Say your answer out loud first — then reveal.

🧪 Try it! (2 minutes)

Watch or play a game and, at every capture, whisper the two numbers (“give 3, get 5”) to judge the trade.

⭐ Do the round to earn your star →
🤸 Brain break: Balance scale: hold both hands out like a scale, tip toward the bigger number, say “worth it!” or “nope!”