The GambitTales chess world — a friendly board of cartoon chess-piece characters gathered to begin a story Captain Castle, your GambitTales chess coach

GambitTales

Learn chess through stories — spot the pin, the fork, and the skewer, then play the move that wins.

Level 1

Start here

Brain Break Take a quiet moment between rounds — a fun chess riddle or a short breather. Brain breaks help you remember what you learn.

All activities

All activities

Solve tactics

Sharpen your board sense

Play & analyze

Free Play Play a full game against the coach — pick your side and difficulty, then use your tactics. My Games Every game you play against the coach is saved on this device — replay it move by move and get a kind, move-by-move review. Nothing that names you leaves the device. Human Bot Play a bot that moves like a real person at your level — natural games, all on-device. King of the Hill A chess variant: race your king to the four centre squares to win, or win the normal way with checkmate. Three-Check A chess variant: give check three times to win, or win the normal way with checkmate. Racing Kings A chess variant: no pawns and no checks allowed — the first king to race to the 8th rank wins. Horde A chess variant: 36 king-less pawns vs the full army — White checkmates, Black captures every pawn. Antichess A chess variant: captures are forced and you win by losing all your pieces — every instinct flipped. Chess960 A chess variant: the back row is shuffled into one of 960 legal setups — no memorised openings, think from move one. Atomic A chess variant: every capture explodes, taking out the neighbours too — win by blowing up the enemy king. Crazyhouse A chess variant: a piece you capture joins your reserve and can be dropped back onto the board — a relentless, ever-refilling attack. Fog of War A chess variant: you see only your own pieces and where they can go — the rest is hidden in fog. No checks; win by capturing the enemy king. Duck Chess A chess variant with a twist: every turn you move a piece AND then move the duck to any empty square. The duck blocks it and can never be captured. No checks; win by capturing the enemy king. Analysis Board Set up any position and explore the lines with an on-device engine — nothing that names you leaves the device. Review Your Misses The tactics you got wrong come back — spaced so they return just as you’re about to forget them. Gambit Quest A progression trail through every kit — clear each stop of real practice, then move on.

Play a friend

Cast, stories & more

More ways to play

Where this game comes from

Chess

Chess grew out of chaturanga, played in India around the 500s. It travelled to Persia as shatranj, then to the Arab world and Europe. The queen got her long, fast move in Europe around 1475.

One thing to hold: The pattern of pieces most sets use today was designed in England in 1849.

Why it matters: Around 1300 a friar, Jacobus de Cessolis, preached that the board was a picture of a whole town, every piece with a job. William Caxton printed that sermon in English in 1474. It was one of the first books ever printed in English.

What we don’t know: Nobody is sure exactly where or when the very first version was played.

The game’s own words:

  • A knight on the rim is dim. Put a knight on the edge, then in the middle. Count its moves each time — what do you notice? (a traditional coaching rhyme in English-speaking chess clubs)
  • Knights before bishops. Early in a game, which piece usually knows its best square sooner — and why might that be? (an opening rule often credited to Emanuel Lasker (Lasker’s Manual of Chess, 1925))

Sources: H. J. R. Murray, A History of Chess (1913) · British Library, Caxton’s The Game and Playe of the Chesse (1474)

What next? Pick a door

Chosen from what this app is about. What you open is remembered on this device only.

📚 Books for GambitTales

Read the story, print a workbook, or color the cast — free PDFs to read offline or print at home.

Browse all books →

Kids also liked