UI / UX Design
📋 What it is
UI is how a screen looks; UX is how it FEELS to use — good design makes apps clear, easy and pleasant for real people.
🗣️ Coach says
UI is the paint; UX is the experience. A beautiful app that’s confusing has good UI but bad UX. Great designers put real people first — making things clear, easy and even delightful to use. Design that serves the human.
🧠 Memory hook
UI = how it looks · UX = how it FEELS to use. People first.
😂 Giggle
Why do artists love the golden ratio?
Because it's always in perfect proportion!
😲 Whoa!
Designers test apps by watching real people get confused — every stumble shows something to make simpler.
🖼️ Curate a “People-First Design” hall — choose 4 UI/UX ideas.
You're the curator. Choose 4 pieces, write a placard for each, then open your hall. There’s no single right set — curate with a reason.
0 / 4 chosen
You always know what to do next.
The same thing works the same way everywhere.
The app shows it heard your tap (a flash, a sound).
It works for everyone — big text, good contrast.
No clutter; only what you need is on screen.
Buttons LOOK tappable so you know to tap them.
It’s hard to make a mistake, easy to undo one.
Before you open your hall, check your own work — no grade, just a curator’s eye:
🎉 Your hall is open! Every piece has a placard and a reason. Curate another →
🧪 Try it! (2 minutes)
Think of an app you find easy to use and name one thing that makes it feel good.