About SwapTots

SwapTots is the very first swap game, for ages 3–5, set in a sunny tide pool near little Gullwick. A child gives a friend the shell they want and gets a shell they love. It is the kind, fair heart of trading — the part many games leave out.

Kind, never a loss

There is no score to chase, no clock, and no way to lose. A friend can always say “no thank you” kindly — and tell you the shell they were hoping for — so a wrong pick is just a chance to listen. The happy ending is always the same: everyone gets a shell they love.

Meet the tide-pool friends

  • Pebble — the little hermit crab who loves to swap — lines up to trade shells and shows you how a happy give-and-get works
  • Sandy — a friendly seal who is always hoping for one special shell — give the shell Sandy wants and Sandy swaps happily
  • Marina — a gentle dolphin who says “no thank you” kindly — and tells you the shell she DOES want, so you can listen and try again
  • Coby — a little fish who waits his turn — he shows you to swap with one friend at a time

Each friend shows one little idea about a happy swap. Illustrated stories for each are on the way.

Think it over together

After a few swaps, you might talk about this: the friend was happiest when they got the shell they wanted. Listening for what a friend wants — and giving it — is the little idea SwapTots is really about.

Every swap is worked out by a small, exact engine (checked by automated tests), so it is fair on any device. The friends are gently scripted — there is no chatbot, and nothing you do leaves your device (no account, no tracking, no clock). Honest note: SwapTots is a first, friendly taste of give-and-get and listening — it makes no exam or skill claim.

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