Judging the Creative Challenge (event 10)
Nine events are scored by finishing order on their own games. The tenth, the Creative Challenge, is judged by people, not the app — give everyone the same open brief (e.g. “invent a new game with two rules”, “design a symbol for our meet”, “write a six-word story”), then rank the entries using this rubric and enter that finishing order like any other event.
- Original (0–2) — is the idea surprising, not the obvious first thought?
- Well-made (0–2) — is it clear, complete, and carefully done?
- Fits the brief (0–2) — does it actually answer what was asked?
Add each entry’s three scores; rank highest-total first (break ties with a quick judges’ vote). The app supplies the rubric; the judges supply the order — creativity is never auto-scored. Honest-yield: a breadth-and-occasion meet, never a measure of raw talent.