About WhyPals
What it is
WhyPals turns cause and effect in stories into a game. After a tiny story, Whyatt, Whynn and Whyla each offer a reason. The reader picks the ones that could be true, adds one of their own, and ranks which is mostly why. Then they check the clue the story gives.
Why “mostly”
Thinking of many reasons is great — but some reasons matter more than others. Asking which is mostly why keeps the thinking honest and ties it back to what the text says.
For grown-ups
Try it with any bedtime story: “Why did that happen? What else could be a reason? Which is mostly why?”
Privacy
Everything happens on this device. There are no accounts, no ads, and no tracking. Nothing you choose or type is saved or sent anywhere — when you leave the page, it is gone, unless you printed your card.
A note for grown-ups
WhyPals is Developmental (FEDC-informed) — informed by the functional-emotional developmental-capacities tradition of thinking about individual differences and relationships. All the words here are our own; WhyPals is not affiliated with, or endorsed by, any organization or program in that tradition. It is a conversation starter, not an assessment, a diagnosis, or therapy.