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Special Interest

FeedForge

Design a feed, then watch a made-up reader named Scroll read it — and see the trade-off no feed shows you: the more it chases new things, the less you keep, even as it eats more of your minutes. Turn three dials and watch what Scroll actually remembers. A feed with a visible bottom isn't missing a feature — it's a design that respects the reader. No real brands, no timer, no streak. On-device; no account. Ages 9–14.

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Built for sittings of about 20 minutes on the screen. That is our design budget, not a measurement.

FeedForge mascot

Meet your mentor

Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.

Mentored by Tobin

FeedForge mascot
Live Media / digital literacy — analyze how a feed's design choices (novelty, depth, session limits) shape attention and retention; distinguish time spent from value kept Systems thinking — read a simple designed system's dials and predict its emergent trade-off (recall vs minutes) from the settings Hero color: #2f6fb0
Engagement: Modes pending

Characters who teach

Meet the cast

FeedForge's feed-design crew (ages 9–14) each embody one move of seeing a feed as a DESIGN — the crew IS the method: a feed is dials someone set, a reader keeps what they finish (not what they flick past), the cost is measured in minutes AND ideas, and every feed can have a visible bottom. Mentor Tobin keeps the studio honest: a feed is a choice someone made; when you can see the dials, you decide how you spend your attention. No real brands, ever.

D

Dellin

A feed is a DESIGN, not the weather — someone set every dial: how much it chases new things, whether it rewards finishing, whether it ever stops

S

Scroll

The reader who reads whatever the feed hands them — the more the feed chases the next new thing, the less Scroll actually keeps

P

Pym

Measure the real cost in BOTH directions — the minutes spent and the ideas kept; you keep what you finish, not what you flick past

F

Feo

Every feed can have a visible bottom — it stops on purpose; nothing scrolls forever and there is no streak asking you back

T

Tobin

a feed is a choice someone made; when you can see the dials, you decide how you spend your attention. No real brands, ever.

What's distributed-narrative methodology? →

What's inside

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Learning goal

Design a feed, then watch a made-up reader named Scroll read it — and see the trade-off no feed shows you: the more it chases new things, the less you keep, even as it eats more of your minutes. Turn three dials and watch what Scroll actually remembers. A feed with a visible bottom isn't missing a feature — it's a design that respects the reader. No real brands, no timer, no streak. On-device; no account. Ages 9–14.

Mentored by Tobin — no data leaves the device.

How FeedForge handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ Free — no ads, no in-app purchases
  • ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
  • ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages

Full parent privacy guide →

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