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SwarmQuest

A whole-room estimation game on one screen. Everyone looks at a picture for a few seconds, then points to their guess on a number line while the host taps it in. Then the truth and the room's middle guess drop together, and you see how close the crowd got. One room score, no names, nothing typed. For middle-school clubs and classes.

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Built for sittings of about 20 minutes on the screen. That is our design budget, not a measurement.

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Live In planning Swift 6 · SwiftUI · FoundationModels Summarize numerical data sets in relation to their context, including the median (6.SP.B.5) Recognize that a measure of center summarizes all of the values with a single number (6.SP.A.3) Hero color: #0f2f45
Engagement:

Distributed-narrative cast

Meet the cast

A hive of guessers. Every bee has one habit, and every habit changes how close the swarm gets.

Midge portrait

Midge

Counts the bees in one small square, then multiplies by how many squares there are

Pebbleton portrait

Pebbleton

Holds up something he already knows, a handful is about fifty, and counts in handfuls

Bracket portrait

Bracket

Never gives one number: always between this and that

Lonehum portrait

Lonehum

Writes her guess down before anyone else speaks, so nobody's number pulls hers

Copycomb portrait

Copycomb

Copies the loudest bee, so the whole swarm drifts the same way

Stickle portrait

Stickle

Hears one number first and stays stuck close to it

Middling portrait

Middling

Lines every guess up from smallest to biggest and picks the one in the middle

Farbuzz portrait

Farbuzz

Guesses wildly high every time, and the middle guess barely moves when he does

Sharewell portrait

Sharewell

Pours all the guesses together and shares them out evenly

Fanspread portrait

Fanspread

Looks at how far apart the guesses are, not just where the middle is

What's distributed-narrative methodology? →

What's inside

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Learning goal

A whole-room estimation game on one screen. Everyone looks at a picture for a few seconds, then points to their guess on a number line while the host taps it in. Then the truth and the room's middle guess drop together, and you see how close the crowd got. One room score, no names, nothing typed. For middle-school clubs and classes.

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Question kits

16 curriculum-aligned kits × 25 questions = 400 questions per app, mapped to recognized standards.

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On-device AI mentor

FoundationModels-powered hints, feedback, and adaptive difficulty — all running locally.

Mentored by Comb — on-device AI, no data leaves the device.

How SwarmQuest handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ No ads, no in-app purchases — you pay once
  • ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
  • ✅ Parental controls + session limits + content filters built in

Full parent privacy guide →

Built with ForgeKit

SwarmQuest runs on ForgeKit — the open-source Swift Package Manager framework that powers every Spark & Anvil app. ForgeKit ensures consistent accessibility, COPPA compliance, and design language across the portfolio, so your kid's progress and preferences feel coherent across every app they touch.

Coming to the App Store

SwarmQuest is in active development. Email us to hear when it ships — no marketing, no spam, just a one-shot launch announcement.

Email me at launch

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