The HeatForge cast
Each friend shows you one idea by how they act. Meet them all and see how the ideas fit together.
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Touch Conduction (contact-bound molecular transfer) -
Drift Convection (fluid circulation carrying heat) -
Glow Radiation (electromagnetic energy across empty space) -
Shift Phase change / latent heat (state transition without temperature change) -
Hush Insulation / thermal equilibrium (slowing transfer, reaching balance) -
Amass Heat quantity vs temperature — how-hot is not how-much; a lukewarm lake holds more total heat than a scalding cup -
Billow Convection — warmth makes things spread out and rise; heat needs room to move -
Rasp Friction heating — rub two things together and warmth appears; motion turns into heat -
Smooth Conduction toward equilibrium — heat always spreads toward even, and never un-spreads on its own -
Steep Heat capacity — some things soak up heat slowly and hold it long; water is a heat sponge