Friendly cartoon kids playing contract bridge at a warm green card table, holding fans of cards, a few cards played in the middle

DealTales

Learn contract bridge the way partners really learn it — as a conversation. Bid with your partner, play out the tricks, and read the cards like a story.

Level 1

Start here

Brain Break Take a quiet moment between deals — a fun riddle or a short breather. Brain breaks help you remember what you learn.

All activities

All activities

Play bridge

More card games

Learn & practice

Play together

Concept Kits — 16 kits from the first trick to slam judgment

From the deck and the first trick up through squeezes and slam judgment — a short round of questions with a hint whenever you get stuck. Progress stays on this device.

Cast, stories & more

More ways to play

Where this game comes from

Playing cards

Playing cards reached Europe in the 1370s from the Islamic world. The four suits most of us use now, hearts, diamonds, clubs and spades, were first used in France around 1480, simplified from German suit signs.

One thing to hold: The first European packs had cups, coins, swords and batons as their suits, and Italian and Spanish packs still do. The French shapes were simple enough to print with a stencil, which made packs cheaper.

Why it matters: The French suits grew from German ones, not straight from the cups-and-swords packs, but card players still pair them by tradition: cups with hearts, coins with diamonds, batons with clubs and swords with spades.

What we don’t know: How cards travelled to the Islamic world from China, where paper cards were first made, is not fully known.

Sources: David Parlett, The Oxford Guide to Card Games (1990)

Hearts

Hearts is a trick-taking game where you try NOT to take certain cards. It grew from older games of the same kind, such as Reversis; its modern form settled in America in the late 1800s.

One thing to hold: The queen of spades, the one card nobody wants.

Why it matters: Winning a trick is usually good; in Hearts it can be bad. Thinking about which tricks you want is the skill.

Sources: David Parlett, The Oxford Guide to Card Games (1990)

Spades

Spades was invented in the United States in the 1930s. For a long time it was little known elsewhere, except in places where American soldiers were stationed.

One thing to hold: The bid: before a card is played, each player says how many tricks they will take, and partners add their bids together.

Why it matters: You promise, then you keep the promise. Counting your likely tricks before you play is the same skill a bridge player uses.

Sources: John McLeod, pagat.com, “Spades”

What next? Pick a door

Chosen from what this app is about. What you open is remembered on this device only.

📚 Books for DealTales

Read the story, print a workbook, or color the cast — free PDFs to read offline or print at home.

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