How are you feeling?
A trial runs on a handful of rules
- ⚖️ Burden of proof. The side making the claim has to prove it. The accused never has to prove they didn’t — that’s “innocent until proven guilty.”
- 📏 Standard of proof. How sure must the jury be? An everyday dispute needs “more likely than not”; a serious charge needs “beyond a reasonable doubt.” A standard is just a bar on a how-sure scale.
- 🔎 Relevance & hearsay. A fact is only allowed if it bears on the question, and “my neighbour told me” — repeated to prove it’s true — is hearsay, because the neighbour isn’t here to be questioned.
- ➕ How much is enough. Strong, separate clues can build a case — but weak or connected clues can mislead. Several ordinary clues that really are separate can build past the bar.
Meet the crew — the rules of the courtroom
Burden keeps the one big rule: whoever makes the claim has to prove it, and the accused starts with nothing to prove.
Relevance guards the door — a fact only comes in if it actually makes the claim more or less likely.
Hearsay stops “someone told me” second-hand stories, because the person who really knows isn’t here to be questioned.
Doubt holds the bar — asking, every time, whether the evidence is really enough to be sure.
Gavel (mentor) is the judge, who reminds the crew that a trial isn’t two people arguing equally — it’s one careful test of whether a claim is proven.
😄 Brain break
What next? Pick a door
- More like this SleuthLab Which suspect does the clue point to? Sweep League Which square is safe by logic? FeedForge What does your feed leave out?
- A bit harder CornerstoneQuest Which corner makes the best first cottage? IsleForge What will you trade for what you need? HuntForge Can your family solve your hunt?
- Something different StageForge Where should this actor stand? PopForge Will this pop-up fold flat? InclusionForge Who does this design leave out?