Play GambitTales

The GambitTales cast

Each friend shows you one idea by how they act. Meet them all and see how the ideas fit together.

  1. Sir Pinwell Pin pattern — freezes pieces along a line
  2. Twin Knights of Fork Hill Fork pattern — attack two targets at once
  3. Lady Skewer Skewer pattern — force a valuable piece out of the way
  4. Veil & Vow X-ray attack — see through one piece to strike the piece behind it
  5. Captain Crossfire Discovered attack — step aside to reveal a hidden threat
  6. The Glass Lantern Double attack — one light sees two targets at once
  7. King Pumble & King Sable Two kings — librarian and gardener; one step at a time
  8. Queen Vesper Queen — ranger-messenger; any direction, any distance
  9. Captain Castle Mentor + narrator — rook archetype; the mascot who introduces the cast + scaffolds the lesson
  10. The Pawn Cohort Ensemble piece — the four pawn-paired sets (Pawn Patrol + Sienna & Bran + Trotter & Trundle + Gable & Garrett) acting as one in the world layer
  11. Merle the Gleaner Hanging Piece — a piece with no defender is a free piece
  12. Sir Sidetrack Deflection — chase the guard off its duty, then take what it protected
  13. Warden Snare Trapped Piece — a piece with no safe square falls where it stands
  14. Mason the Interposer Interference — cut the line between a defender and its charge
  15. Siren Lyra Attraction — lure a piece onto the square where your next move wins it
  16. Vale the Wayclearer Clearance — move your own piece off the line so the power behind lands
  17. Kester the Finisher Checkmate — a check the king cannot escape, block, or capture
  18. Linnet the Netweaver Checkmate in Two — the first move forces the reply, the second springs the mate
  19. Baron Tarry King archetype — the patient endgame
  20. Dame Bulwark Bishop archetype — the line-cutter
  21. Lady Divert Rook archetype — the tower

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