Before you start
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Story Builder Map a branching story — setup, choices, endings — with a live meter that checks your structure. Load the Story Spine scaffold to start fast.
Arrange the Myth Take scrambled story beats and build them into the order that tells the myth — cause before effect, setup before payoff.
Craft Detective Spot the strongest sentence, the plot hole, the missing element, or the best next move — with a reason on every choice.
Adventure Map A path through all 16 kits — clear each stop, then move on. All activities
Build & sharpen
Story Builder Plan a branching story with a live structure meter. Arrange the Myth Order scrambled beats so the myth makes sense — cause before effect, setup before payoff. Craft Detective Spot the plot hole, the missing element, or the best next move — 16 cases, a reason every time. Repair Bench You spotted the flaw — now fix it. Pick the revision that truly repairs the story, and see why the others only patch it or trade it for a new problem. Word from Myth Match everyday words — panic, echo, herculean, odyssey — to the myths they came from, then see the connection.
Learn & explore
World Mythology kits 16 kits of myths from around the world — the lore every storyteller draws on, with a hint whenever you get stuck. Mixed Practice A short round shuffling questions from the kits you have played — spaced out so it sticks. LoreQuest Sprint Race your OWN best on what you already know. Timer optional, no penalty for a miss. Trick Questions Brain-teasers with a twist — spot why the obvious answer is a trap. Teach the Cast Teach a story idea to a cast member still learning it — teaching makes it stick. Progress Your levels, streak, and how each skill is coming along — saved on this device. Progress report For grown-ups — a private on-device snapshot mapped to the skill areas. Export a CSV or print.
Play together
World Mythology — 16 kits, region by region
Kit 1: Greek Mythology grades 4-5 · 25 questions Kit 2: Norse Mythology grades 4-5 · 25 questions Kit 3: World Creation Myths grades 5-6 · 25 questions Kit 4: Egyptian Mythology & Ancient Religion grades 5-6 · 25 questions Kit 5: Asian Mythology: Chinese, Japanese, Indian grades 5-6 · 25 questions Kit 6: Celtic & European Folklore grades 6-7 · 25 questions Kit 7: Mesoamerican & Indigenous Mythology grades 6-7 · 25 questions Kit 8: Comparative Mythology grades 7-8 · 25 questions Kit 9: African Mythology grades 5-6 · 25 questions Kit 10: Polynesian & Oceanian Mythology grades 5-6 · 25 questions Kit 11: Hindu Mythology grades 6-7 · 25 questions Kit 12: Native American Mythology grades 6-7 · 25 questions Kit 13: Cross-Topic Connections grades 5-6 · 25 questions Kit 14: Real-World Applications grades 6-7 · 25 questions Kit 15: Misconceptions & Reasoning grades 6-7 · 25 questions Kit 16: Advanced Synthesis grades 7-8 · 25 questions
More ways to play
😄 Brain break
Meet the cast — the characters who teach this
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Mossy Forest / nature-spirit archetype (the quiet local-landscape entity who appears across many traditions — wood-elves, dryads, kami of place, etc., abstractly) -
Refrain Repeating-tale / echo motif archetype (motif recurrence — same story-pattern appearing across cultures: flood myth, hero descent to underworld, twin gods, etc.) -
Thread Hero-journey / fate-spinner archetype (the spinning thread of destiny that recurs across heroic narratives — Moirai, Norns, Anansi-as-spider, etc., abstractly) -
Ruse Clever-fool / trickster archetype (the figure who breaks the rules and teaches a lesson by doing so — recurs across MANY traditions, but referenced **abstractly** here; the cast... -
Hearth Origin / family / hearth-storyteller archetype (the figure who carries oral tradition; the grandmother / elder who tells the stories — found in nearly every tradition's framing... -
Barter The bargain — the wish granted with a catch, and the price is the point -
Behest The forbidden thing — the one rule a story hangs on (do not open it) -
Boon The grateful gift — a small kindness freely given that returns -
Thrice The rule of three — two tries set the pattern, the third breaks it -
Verge The threshold — the door out of the known world into the strange one
Ensemble stories — the cast together