Two friendly cartoon kids solving classic wooden puzzles at a cozy workshop workbench — a colorful Tower of Hanoi, a sliding-tile frame, and a peg board

PuzzleForge

Solve the great classic puzzles — Tower of Hanoi, Sliding Tile, Rush Hour and more. Find the pattern, plan the moves, and think your way through, one clever step at a time.

Level 1

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Brain Break Take a quiet moment between puzzles — a fun riddle or a short breather. Brain breaks help you remember what you learn.

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Concept Kits — 16 kits of puzzles & computational thinking

A short round of questions with a hint whenever you get stuck. Progress stays on this device.

Kit 1: Tower of Hanoi Basics recursion — solve the smaller tower first (Tower of Hanoi) · grades 4-5 · 25 questions Kit 2: Optimality & Move-Counting optimality — the fewest moves (2^n - 1) and why it is the minimum · grades 4-5 · 25 questions Kit 3: Sliding-Tile Basics & Solvability sliding-tile (15-puzzle) — blank-adjacent moves and when a scramble is solvable · grades 5-6 · 25 questions Kit 4: State-Space & Reachable Positions state-space search — states, moves, and which positions are reachable · grades 5-6 · 25 questions Kit 5: Look-Ahead & Planning (Rush Hour) look-ahead planning — clear a path by thinking several moves ahead (sliding-block / Rush Hour) · grades 5-6 · 25 questions Kit 6: River-Crossing & Constraints constraint satisfaction — never break the rule (wolf-goat-cabbage; missionaries-cannibals) · grades 5-6 · 25 questions Kit 7: Water-Pouring & GCD GCD / number reasoning — measure exact amounts by pouring between two jugs · grades 6-7 · 25 questions Kit 8: Chinese Rings & Binary Counting binary / Gray-code counting — free the rings by changing exactly one at a time · grades 6-7 · 25 questions Kit 9: Peg Solitaire & Reduction reduction / monovariant — jump-and-remove toward a single survivor (peg solitaire) · grades 6-7 · 25 questions Kit 10: Recursion Deep-Dive recursion — self-similarity, base case, and the recursive trace · grades 6-7 · 25 questions Kit 11: Parity Invariants Across Puzzles parity invariants — the mod-2 argument, generalized across puzzles · grades 6-7 · 25 questions Kit 12: Search Strategies (BFS/DFS intuition) search strategies — breadth-first vs depth-first intuition · grades 7-8 · 25 questions Kit 13: Constraint Satisfaction Deep-Dive constraint satisfaction — modeling, pruning illegal states, and constraint propagation · grades 7-8 · 25 questions Kit 14: Optimality Proofs & Lower Bounds optimality proofs — lower bounds and why you cannot do better · grades 7-8 · 25 questions Kit 15: Number Reasoning in Puzzles number reasoning — gcd, modular arithmetic, and binary behind puzzle moves · grades 7-8 · 25 questions Kit 16: Capstone — Cross-Puzzle Synthesis synthesis — mixed review connecting recursion, search, parity, constraints, optimality, gcd, and reduction · grades 7-8 · 25 questions

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