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All 620 apps, grouped by subject. Each row shows the ages it suits, what you actually do, and whether two or more people can play it together (138 can). Open a subject to see its table.
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🔢 Math
112
| App | Ages | Grades | What you do | Play together? |
|---|---|---|---|---|
| Stack Home | Ages 3–5 | Pre-K & K | Help Tucker the bear cub put everything home! | On your own |
| AlwaysTots | Ages 3–5 | Pre-K & K | Testle the tortoise says a rule about block towers, like "a tower with more blocks is taller". | On your own |
| BeadTots | Ages 3–5 | Pre-K & K | Red, blue, red, blue… which bead comes next? | On your own |
| BlockTots | Ages 3–5 | Pre-K & K | Turn, fit, and build shapes in space with Spindle — spatial play for the very littlest learners. | On your own |
| BubbleTots | Ages 3–5 | Pre-K & K | A fill-the-potion game for ages 3–5: draw bubbles from a see-through bag to fill Bub’s potion. | On your own |
| BuilderTots | Ages 3–5 | Pre-K & K | A first building game for ages 3–5: Timber the beaver builds cozy things from parts! | On your own |
| CountingPals | Ages 3–5 | Pre-K & K | Count, compare, and add with Calc Jr — quick-look dots, ten-frames, and number lines for the youngest learners. | On your own |
| CreaseTots | Ages 3–5 | Pre-K & K | Fold real paper with a grown-up, one fold at a time. | On your own |
| DoughTots | Ages 3–5 | Pre-K & K | A friend asks Doughby for a few seeds. | On your own |
| DuskTales | Ages 3–5 | Pre-K & K | A short bedtime story, read aloud, then three doors: Wee, Little and Big. | On your own |
| EnoughTots | Ages 3–5 | Pre-K & K | A tea party where you pour until it is enough. | On your own |
| GuessTots | Ages 3–5 | Pre-K & K | How many fish are in the jar — a few, some, or a lot? | On your own |
| NoticeTots | Ages 3–5 | Pre-K & K | For grown-ups of 3- to 5-year-olds: say the math that's already there. | On your own |
| PairTots | Ages 3–5 | Pre-K & K | Shoes come in twos. | On your own |
| PatchPals | Ages 3–5 | Pre-K & K | Finish Tila's quilt — a big square is one square, two twin ribbons, and a little corner. | On your own |
| PourTots | Ages 3–5 | Pre-K & K | Two cups of water look just the same. | On your own |
| RollTots | Ages 3–5 | Pre-K & K | The very first counting game, for ages 3–5: Puff the frog is waking up the pond! | On your own |
| SockTots | Ages 3–5 | Pre-K & K | A pile of socks: spotty, stripy and plain. | On your own |
| StirTots | Ages 3–5 | Pre-K & K | Make a real snack together — no cooking needed! | On your own |
| StretchTots | Ages 3–5 | Pre-K & K | Noodle the dachshund is long. | On your own |
| TallyTots | Ages 3–5 | Pre-K & K | Hop, peek, and count with Ribbet — a linear number line, quick-look dots, and one-more/one-less for the very littlest learners. | On your own |
| TandemTots | Ages 3–5 | Pre-K & K | Big hands know, little hands do. | On your own |
| TeeterTots | Ages 3–5 | Pre-K & K | A see-saw tips down on the heavier side — can you make it level? | On your own |
| TrayTots | Ages 3–5 | Pre-K & K | A take-turns fruit game for ages 3–5: a tray of fruit appears, and you take ONE for your rainbow basket — then leave the rest for your friend Juniper. | On your own |
| CratePals | Ages 6–8 | Grades 1–3 | A crate lab for ages 6–8: open a crate whose chances are printed right on the lid, watch your pile grow toward those odds, and see how rarely the… | On your own |
| DeckPals | Ages 6–8 | Grades 1–3 | A build-your-own-bag game for ages 6–8: your jar of tokens is see-through, so you always know what’s inside. | On your own |
| JarPals | Ages 6–8 | Grades 1–3 | How many beans in the jar? | On your own |
| Make-Ten Pyramid | Ages 6–8 | Grades 1–3 | A pyramid of number cards. | On your own |
| PollPals | Ages 6–8 | Grades 1–3 | Ask the class a question, tap in the answers, and a bar graph draws itself. | On your own |
| ShapePals | Ages 6–8 | Grades 1–3 | Spot shapes, match colors, finish patterns, and turn pieces to fit — early geometry & spatial reasoning with Poly and friends, made for the youngest… | On your own |
| GardenPals | Ages 6–8 | Grades 1–3 | A build-a-garden game for ages 6–8: Sorrel plants a garden and waters it for blooms — the more she grows, and the more Suns she plants, the more each… | On your own |
| PacePals | Ages 6–8 | Grades 1–3 | Walk your town at child height. | On your own |
| RoadPals | Ages 6–8 | Grades 1–3 | A car game with no screen. | On your own |
| SumPals | Ages 6–8 | Grades 1–3 | Count on to add all the way to fluent facts with Sumi the squirrel — ten-frames, number bonds, place value, and fact fluency for grade 1–2. | On your own |
| The Table | Ages 6–8 | Gr 1–5 | One question for the whole family, in three ways of asking: a child's, a teen's and a grown-up's. | On your own |
| TrekPals | Ages 6–8 | Gr 1 | A calm number-fact journey for ages 6–8 — the friendly opposite of the battle-and-paywall math apps. | On your own |
| BarPals | Ages 6–8 | Gr 1–3 | Draw the story. | On your own |
| BasketPals | Ages 6–8 | Grades 1–3 | A push-your-luck dice game for ages 6–8: Pika the beaver stacks hay for winter! | On your own |
| CarryPals | Ages 6–8 | Grades 1–3 | Ten is strong. | On your own |
| CreasePals | Ages 6–8 | Grades 1–3 | Learn to read a folding diagram. | On your own |
| MeasurePals | Ages 6–8 | Gr 1–2 | The everyday math of rulers, clocks, coins, and graphs — measure, tell time, count money, and read charts with Inchy the inchworm, for grades 1–2. | On your own |
| RatherPals | Ages 6–8 | Grades 1–3 | Would you rather have 3 bags of 4 cookies or 4 bags of 3? | On your own |
| RungPals | Ages 6–8 | Grades 1–3 | Same call, your choice. | On your own |
| ScorePals | Ages 6–8 | Gr 1–2 | Be the family’s official scorekeeper! | On your own |
| SevenPals | Ages 6–8 | Gr 1–3 | A first probability game for ages 6–8: place your ladybirds on the flower patches (2–12) you think will bloom most, roll two dice, count the dots … | On your own |
| SlatePals | Ages 6–8 | Grades 1–3 | Smudge is learning to add and take away in columns, and writes in wobbly chalk. | On your own |
| TwoWaysPals | Ages 6–8 | Grades 1–3 | Same answer, two ways. | On your own |
| Who Steps Up? | Ages 6–8 | Gr 1–3 | Today's Call: five mixed problems, each with no label. | On your own |
| StandPals | Ages 6–8 | Gr 2–3 | Run a lemonade stand and use the friendly till — take an order, make change, add up the day, take away the supplies, and see your profit on a bar… | On your own |
| TimesQuest | Ages 6–8 | Gr 3 | Grow into multiplication, division and first fractions with Arlo — build arrays with your hands, share things out fairly, break big facts into easy… | On your own |
| ArrayPals | Ages 6–8 | Gr 3 | Build the block, find the lots — multiplication as rows × columns, then city blocks split into lots. | On your own |
| NumberSense | Ages 9–14 | Gr 3–8 | Guess first, then compute — a daily estimation workout that builds a real feel for numbers. | Yes |
| NumberVerse | Ages 9–14 | Gr 4–5 | Build numbers from base-ten blocks, place and round on the number line, solve by jumping, subitize on a rekenrek, and practice place value… | Yes |
| MeasureQuest | Ages 9–14 | Gr 3–6 | Read a ruler (even a broken one), balance a scale, convert units up and down the metric staircase, build shapes on a grid, graph your own data, and… | Yes |
| FractionForge | Ages 9–14 | Gr 4–6 | Build, place, and compare fractions with hands-on tools — bars, pies, and number lines. | Yes |
| CardForge | Ages 9–14 | Gr 4–7 | Build runs and sets at the card table, predict how a card trick is forced, and practice 16 kits from the deck to combinatorics. | Yes |
| MintForge | Ages 9–14 | Gr 4–8 | Make the money math click: work compound interest, markup, and loan payments in the Money-Math Lab, balance a 50/30/20 budget under surprise costs… | Yes |
| TileTales | Ages 9–14 | Gr 5–7 | Dominoes as number sense — read the pips at a glance, add the open ends to a multiple of five to score. | Yes |
| DataForge | Ages 9–14 | Gr 4–7 | Build data pipelines, chart the story, and test hypotheses on small datasets you can tidy and chart — plus 16 kits. | Yes |
| SwarmQuest | Ages 9–14 | Gr 5–8 | A whole-room estimation game on one screen. | Yes |
| FermiForge | Ages 9–14 | Gr 4–8 | How many jelly beans fill that jar? | On your own |
| TradeForge | Ages 9–14 | Gr 4–8 | A day on the job with twelve trades, for ages 9–14. | On your own |
| VoxelForge | Ages 9–14 | Gr 4–8 | Turn 3-D shapes in your head and build them block by block — spot the true rotation (turned, not flipped) and stack a shape one flat layer at a time. | On your own |
| ChanceForge | Ages 9–14 | Gr 5–7 | Run coin, dice, and law-of-large-numbers experiments, then practice probability & statistics across 16 kits. | Yes |
| InventForge | Ages 9–14 | Gr 6–8 | Which pitching machine is most reliable? | On your own |
| RatioRealm | Ages 9–14 | Gr 6–7 | Scale ratios on a double number line, work recipe/map/blueprint scale problems, judge which mix is stronger, and practice ratio, rate, proportion &… | Yes |
| EquationQuest | Ages 9–14 | Gr 6–8 | See algebra stay balanced — solve for x on a balance scale, combine like terms with algebra tiles, spot the slip in a worked solution, and practice… | Yes |
| FunctionForge | Ages 9–14 | Gr 6–8 | Step into the function workshop: feed numbers into a machine, watch what comes out, and crack the hidden rule. | Yes |
| CalendarForge | Ages 9–14 | Gr 5–8 | Why does Tết move? | On your own |
| SpokeForge | Ages 9–14 | Gr 5–8 | How does a bicycle turn one push of your legs into a wheel spinning four times over? | On your own |
| GeometryForge | Ages 9–14 | Gr 6–8 | Make angles with a live protractor, build polygons and reason about their angle sums, slide/flip/turn shapes on a grid, find lines of symmetry, and… | Yes |
| BridgeForge | Ages 9–14 | Gr 5–7 | Build bridges between math and everything else. | On your own |
| MathCircle | Ages 9–14 | Gr 6–8 | Solve 60 math-circle competition problems the way mathematicians do — Understand, Plan, Execute, Look Back — with hints that only unlock after you… | Yes |
| SplitForge | Ages 9–14 | Gr 5–8 | Enter your OWN swim/run/bike times and learn the middle-school ratio & percent core through them — pace as a unit rate, percent improvement, negative… | On your own |
| ProofQuest | Ages 9–14 | Gr 7–8 | Build mathematical proofs step by step, hunt counterexamples, and practice logical reasoning across 16 kits. | Yes |
| ConveyorForge | Ages 9–14 | Gr 5–8 | A factory you can watch. | On your own |
| MasteryForge | Ages 9–14 | Gr 7–8 | Adaptive math practice that picks your next problem at the edge of what you know — extend, consolidate, or stretch — across fractions, geometry… | Yes |
| MathLore | Ages 9–14 | Gr 5–8 | Travel the history of mathematics — from tally marks on the Ishango bone to Ramanujan’s infinite series. | Yes |
| FlickForge | Ages 9–14 | Gr 4–8 | The physics of the flick, for ages 9–14: predict where a struck disc will come to rest — after it banks off a rail (angle in = angle out), slows to a… | On your own |
| PopForge | Ages 9–14 | Gr 4–8 | Pop-up engineering. | On your own |
| CreaseForge | Ages 9–14 | Gr 5–8 | Every time you fold a piece of paper, you are doing geometry: the crease is a mirror, and whatever was on one side lands as its reflection on the… | On your own |
| MosaicForge | Ages 9–14 | Gr 4–8 | Tile-laying strategy for ages 9–14: place coloured tiles on a grid to score — a big same-colour CLUSTER, or a MOSAIC bonus for a tile that borders… | On your own |
| OneCutQuest | Ages 9–14 | Gr 4–8 | Houdini put it in his book of paper tricks: fold a sheet, snip once, open — a perfect star. | On your own |
| SlateForge | Ages 9–14 | Gr 4–8 | Scrawl, a young crow, works fraction sums and equations in fast slanted ink, and one line always goes wrong: added the bottoms, forgot to flip, moved… | On your own |
| SextantForge | Ages 9–14 | Gr 5–8 | How did sailors find their way with no GPS? | On your own |
| IdentityForge | Ages 9–14 | Gr 6–8 | See why (a+b)² = a²+2ab+b² — build the box, watch the two twins, and snip-test an identity. | On your own |
| MentalForge | Ages 9–14 | Gr 4–12 | Get quick at mental maths — sprints you work out in your head, plus a lab of mental-maths shortcuts shown step by step. | On your own |
| ShowMath | Ages 9–14 | Gr 4–12 | Learn mental-math tricks worth showing off — then actually perform them. | On your own |
| CrowdForge | Ages 9–14 | Gr 3–6 | Run the Commons — a park where 180 little people arrive, queue, and decide. | On your own |
| Solitaire Lab | Ages 9–14 | Gr 6–8 | Is a rule change good for solitaire? | On your own |
| VectorForge | Ages 15–18 | Gr 9–12 | Linear algebra you can see, for ages 15–18. | On your own |
| OddsForge | Ages 15–18 | Gr 9–12 | Weigh the evidence: how surprising is a streak if the honest odds held? | On your own |
| PrimeDojo | Ages 15–18 | Gr 9–12 | Multiply two primes: easy. | On your own |
| RiskDojo | Ages 15–18 | Gr 9–12 | A rare disaster you can’t afford, swapped for a small cost you can — that trade is all insurance is, and it’s just maths. | On your own |
| ApprenticeDojo | Ages 15–18 | Gr 9–12 | The trades run on maths every apprentice must get exactly right — because the number IS the safety. | On your own |
| CentralForge | Ages 15–18 | Gr 9–12 | You are the central bank. | On your own |
| OrderDojo | Ages 15–18 | Gr 9–12 | Before you trust a number, run three checks. | On your own |
| Proof Sweeper | Ages 15–18 | Gr 9–12 | Minesweeper where nothing opens until you prove it. | On your own |
| PatchNotes | Ages 15–18 | Gr 9–12 | You run a two-character game for one season. | On your own |
| WorthQuest | Ages 15–18 | Gr 9–12 | What is this math worth to you? | On your own |
| AxiomForge | Ages 15–18 | Gr 9–12 | Build arithmetic from nothing. | On your own |
| RedPen | Ages 15–18 | Gr 9–12 | Fifty confident, neat, wrong derivations in algebra, calculus, mechanics, chemistry and statistics. | On your own |
| BottleneckForge | Ages 15–18 | Gr 9–12 | Find the step that really limits the outcome — predict, then let the math show you. | On your own |
| CalcQuest | Ages 15–18 | Gr 9–12 | Predict the limit, the slope, the area — then a real engine computes it and shows the rule. | On your own |
| FlapForge | Ages 15–18 | Gr 9–12 | Every flap of a folded creature claims a circle of paper as wide as the flap is long. | On your own |
| FlatForge | Ages 15–18 | Gr 9–12 | Unfold a crane and look where creases meet. | On your own |
| InferForge | Ages 15–18 | Gr 9–12 | See the ideas AP Statistics students find hardest — the sampling distribution of the mean (the Central Limit Theorem) and what “95% confident” really… | On your own |
| InsightForge | Ages 15–18 | Gr 9–12 | Proofs without words: reconstruct the argument a picture hides — then catch the pictures that lie. | On your own |
| LocusForge | Ages 15–18 | Gr 9–12 | Conjecture the angle, the length, the area — then a real engine confirms it and names the theorem that proves it. | On your own |
| NimForge | Ages 15–18 | Gr 9–12 | The mathematics of who wins, for ages 15–18: play Nim (and its last-token-loses twist), then let the engine reveal WHY a position is won or lost … | On your own |
| PriorForge | Ages 15–18 | Gr 9–12 | Every game starts at 5.5. | On your own |
| RatingForge | Ages 15–18 | Gr 9–12 | Build a rating system and watch it converge (and wobble). | On your own |
📖 English & Language Arts
98
| App | Ages | Grades | What you do | Play together? |
|---|---|---|---|---|
| NameTots | Ages 3–5 | Pre-K & K | Your name is your first book, for ages 3–5: a grown-up types your name, and your own letters come first. | On your own |
| VowelTots | Ages 3–5 | Pre-K & K | Meet the five Vowel Sisters — for ages 3–5. | On your own |
| SílabaTots | Ages 3–5 | Pre-K & K | The syllable wheel, for ages 3–5, in Spanish or Portuguese. | On your own |
| VầnTots | Ages 3–5 | Pre-K & K | First steps in Vietnamese reading, for ages 3–5. | On your own |
| CallerTots | Ages 3–5 | Pre-K & K | The littlest runs the game. | On your own |
| ChatterPals | Ages 3–5 | Pre-K & K | Find your words with the ChatterPals — name what you see, sort words into groups, add describing words, and tell a little story. | On your own |
| HushTots | Ages 3–5 | Pre-K & K | Go on a listening walk! | On your own |
| KneeTots | Ages 3–5 | Pre-K & K | A knee-bouncing rhyme for a grown-up and a little one. | On your own |
| LanternTales | Ages 3–5 | Pre-K & K | A cozy bedtime story you help tell — for ages 3–5. | On your own |
| LapTots | Ages 3–5 | Pre-K & K | The anti-screen screen app: as you read a real picture book in your child’s lap, LapTots shows YOU one gentle question per page — the kind that grows… | On your own |
| LetterLoops | Ages 3–5 | Pre-K & K | Make the letters with Squiggle the snail — tap the dots in order to form letters and numbers, the strokes that grow a reading brain, for the youngest… | On your own |
| LetterTots | Ages 3–5 | Pre-K & K | Letters, sounds, and the magic of print with Kea — for the very littlest learners. | On your own |
| RhymeReef | Ages 3–5 | Pre-K & K | Play with sounds under the sea with the RhymeReef pals — hear rhymes, clap the beats in a word, catch the first sound, and spot the odd one out. | On your own |
| ShowTots | Ages 3–5 | Pre-K & K | You be Dodo — the little bird who’s still learning — and let your child be the teacher. | On your own |
| SnapTots | Ages 3–5 | Pre-K & K | Do a page with a crayon, then check it together — Blink the firefly lights up when you find the answer. | On your own |
| SoundTots | Ages 3–5 | Pre-K & K | The first board game whose word is a SOUND, not a spelling. | On your own |
| StoryPals | Ages 3–5 | Pre-K & K | Listen, put the story together, then tell it back in your own voice — story-sense with Webb the spider and friends, all spoken, for ages 3–5. | On your own |
| TableTots | Ages 3–5 | Pre-K & K | A five-minute kitchen-table pack for you and your little one — print the week, flip one page each morning with Bun the hedgehog, play a two-minute… | On your own |
| TinyLetters | Ages 3–5 | Pre-K & K | Take your first steps into reading with Pip Jr — letter sounds, sounding out words, sight words, tracing, and building tiny stories, made for the… | On your own |
| TongueTots | Ages 3–5 | Pre-K & K | Hear your grandma’s word — find the picture! | On your own |
| WhereTots | Ages 3–5 | Pre-K & K | On, under, in, behind, next to, between — little words that are hard to learn from a screen. | On your own |
| ChainPals | Ages 6–8 | Grades 1–3 | Change one sound to make a new word — sounding-out practice for ages 6–8. | On your own |
| HeartPals | Ages 6–8 | Grades 1–3 | Meet the tricky little words, for ages 6–8. | On your own |
| DecodePals | Ages 6–8 | Grades 1–3 | Learn, blend, read, and TEACH — sounding-out practice for ages 6–8. | On your own |
| JotPals | Ages 6–8 | Grades 1–3 | A little notebook for ages 6–8: write a short note — or tap 🎤 to say it — then keep it on your shelf and read it back. | On your own |
| CluePals | Ages 6–8 | Grades 1–3 | A clue game for ages 6–8: three picture clues point to one mystery word. | On your own |
| CrossPals | Ages 6–8 | Grades 1–3 | A first crossword-tile game for ages 6–8: two picture-words cross, some squares are blank, and you place letter tiles to finish both words. | On your own |
| BeePals | Ages 6–8 | Grades 1–3 | A friendly spelling bee for ages 6–8: hear a word, see its picture, and spell it by tapping the letters in order. | On your own |
| PilePals | Ages 6–8 | Grades 1–3 | A word-pile game for ages 6–8: you get a little pile of letters and make as many words as you can. | On your own |
| TaleTrail | Ages 6–8 | Grades 1–3 | Make your own picture-book with Page — put a story in order, build a friend, and tell your tale out loud. | On your own |
| FlipPals | Ages 6–8 | Grades 1–3 | The first word game where your friend can flip a letter back! | On your own |
| GalleryPals | Ages 6–8 | Grades 1–3 | Make your own museum, ages 6–8: pick things that matter to you, write a label for each (what it is, where it came from, why it matters), arrange your… | On your own |
| InkPals | Ages 6–8 | Grades 1–3 | Good handwriting is mostly two habits: start in the right place, and go the right way. | On your own |
| MapPals | Ages 6–8 | Grades 1–3 | Find a comfy place to start — a few quick games with Cardi the cardinal, no test and no score, that end with a friendly "here’s where we start" kit. | On your own |
| ReadPals | Ages 6–8 | Grades 1–3 | Sound out first words to a whole page with Blip the frog — blend, digraphs, magic-e, and decodable readers for grade 1–2. | On your own |
| ShelfPals | Ages 6–8 | Gr 1 | A leveled reading library for ages 6–8 — read up from Sprout (sound-it-out) to Grower (little stories) to Reader (bigger stories), with read-to-me… | On your own |
| SoundTales | Ages 6–8 | Gr 1–3 | Climb the sound ladder — a decodable chapter-book series where every spelling pattern is a character who does its trick in every story (the Twins… | On your own |
| TonguePals | Ages 6–8 | Grades 1–3 | Teach Mai your family’s words! | On your own |
| FoldoverPals | Ages 6–8 | Gr 1–3 | The old fold-over story game, played on one screen. | On your own |
| MythPals | Ages 6–8 | Gr 1–3 | Tricksters and helpers from folktales around the world — Anansi, the Mouse who freed the Lion, the Monkey King, Vasilisa, Tấm. | On your own |
| PacketPals | Ages 6–8 | Grades 1–3 | A short daily practice packet — a little math and reading each day, done on paper, checked together with Sumi the squirrel. | On your own |
| PagePals | Ages 6–8 | Gr 1–3 | Read a story aloud while a grown-up listens and taps any tricky word — no microphone, ever. | On your own |
| RiddlePals | Ages 6–8 | Gr 1–3 | Riddles that work because one word means two things. | On your own |
| RulebookPals | Ages 6–8 | Gr 1–2 | Read a real one-page rulebook, then prove you understood it — catch the sneaky rule-mistakes when a friend plays, and write the rule card yourself. | On your own |
| StampPals | Ages 6–8 | Gr 1–3 | Write a REAL letter to a grandparent or a pen-friend — the friendly template shows you the four parts (a greeting, your news, a question, a warm… | On your own |
| WhyPals | Ages 6–8 | Grades 1–3 | Every story event has more than one WHY. | On your own |
| ReadRise | Ages 6–8 | Gr 3 | Rise into reading with Sonny — chunk long words into beats, build words from their parts, and read for meaning. | On your own |
| WriteRise | Ages 6–8 | Gr 3 | Rise into writing with Quill — plan before you write with SRSD organizers (POW · TREE · WWW · TIDE), then write it out in a workshop we never grade. | On your own |
| DecodeForge | Ages 9–14 | Gr 4–8 | Crack the code of hard words — map sounds to spelling tiles, chip long words into syllables, snap prefixes, roots, and suffixes together, and read it… | Yes |
| QuillSpell | Ages 9–14 | Gr 4–6 | Build words from their prefix, root and suffix in Word Forge — then see the word sum, what each part means, and other words that share the root … | Yes |
| WordForge | Ages 9–14 | Gr 4–6 | A word-puzzle arcade — crack crossword clues, climb word ladders one letter at a time, and rearrange anagram trays, all on a vocabulary, morphology… | Yes |
| GrammarForge | Ages 9–14 | Gr 4–7 | Five hands-on skills — punctuation, clauses, style, grammar crimes, parts of speech — plus 16 kits. | Yes |
| ReadQuest | Ages 9–14 | Gr 4–6 | Read short passages and answer comprehension questions, with six reading guides who hint when you get stuck. | On your own |
| RambleForge | Ages 9–14 | Gr 4–8 | Get every idea out first, then shape it. | On your own |
| TaleForge | Ages 9–14 | Gr 4–8 | Practice the craft of storytelling — build a story arc with Story Architect, keep an invented world believable in World Keystone, and give every… | Yes |
| CharacterForge | Ages 9–14 | Gr 5–7 | Build the people who could be in stories. | On your own |
| DialogueQuest | Ages 9–14 | Gr 5–8 | Hear each character’s voice, catch what’s NOT being said, punctuate speech the right way, and weigh what every branch of a conversation costs … | Yes |
| LoreQuest | Ages 9–14 | Gr 5–8 | Build branching stories with a live structure meter, sharpen your craft, and explore 16 world-mythology kits. | Yes |
| HaikuQuest | Ages 9–14 | Gr 4–7 | Write haiku, tanka, cinquain and limericks with a live syllable meter, meet the four craft friends who each teach one poetry skill, and practice… | Yes |
| CallerTales | Ages 9–14 | Gr 4–8 | One old brass cage has been to every fair on Earth, and every ball is a year. | On your own |
| FigureForge | Ages 9–14 | Gr 6–8 | Become a Figure Detective — find the metaphor, simile, or idiom hidden in a passage and name it — then practice all 13 devices across 16 kits. | Yes |
| MythForge | Ages 9–14 | Gr 5–7 | Battle the creatures of myth with your knowledge, explore the family tree of the gods, and learn Greek, Norse, Egyptian & world mythology across 16… | Yes |
| JestForge | Ages 9–14 | Gr 5–8 | Write jokes with a live structure meter, spot the punchline that lands, and practice comedy-writing craft across 16 kits. | Yes |
| InkQuest | Ages 9–14 | Gr 4–8 | Be a junior investigative journalist: read the data behind a story, pick the headline the numbers actually support, spot the misleading framing, and… | Yes |
| SpeakForge | Ages 9–14 | Gr 4–7 | Assemble a talk from its parts — hook, point, evidence, close — and watch a live meter show how strong its structure is, then sharpen your listening… | Yes |
| VoiceTale | Ages 9–14 | Gr 4–7 | Oral-storytelling craft — 16 kits, build the 5-beat arc (hook·setup·rising·turn·close), and coach the delivery of a told tale. | Yes |
| LinguaQuest | Ages 9–14 | Gr 5–7 | Be a language detective: step into scenes around the world and pick the right thing to say, spot true cognates from sneaky “false friends,” and… | Yes |
| MorphQuest | Ages 9–14 | Gr 4–8 | Fuse Greek + Latin word-parts to spawn Morpheme Monsters — chrono + phage births a time-eater. | On your own |
| EditQuest | Ages 9–14 | Gr 4–8 | You are the teacher now — grade a confident-but-wrong robot, mark ✓/✗, and write the fix. | On your own |
| GistForge | Ages 9–14 | Gr 4–8 | Read a short passage, write a summary, and Tote — a friendly novice who reads only your card — holds only the ideas your words carried. | On your own |
| SixDrafts | Ages 9–14 | Gr 4–8 | Make one real thing six times. | On your own |
| CaptionQuest | Ages 9–14 | Gr 4–8 | Read along with a story, then take over, for ages 9–14. | On your own |
| SproutForge | Ages 9–14 | Gr 4–8 | Take a story you read and write it short for one particular younger child: about 250 words. | On your own |
| BuddyQuest | Ages 9–14 | Gr 4–8 | Become a reading coach — for ages 9–14. | On your own |
| LexiTales | Ages 9–14 | Gr 4–8 | A word-tile board game for ages 9–14: place letter tiles on the board to build interlocking words and score — premium squares reward smart placement… | Yes |
| HintForge | Ages 9–14 | Gr 4–8 | A word-connection game for ages 9–14: nine words hide three groups that share a meaning — find them. | On your own |
| SpanForge | Ages 9–14 | Gr 4–8 | Spell a path, span the board. | On your own |
| LensQuest | Ages 9–14 | Gr 4–8 | A window was left open, a coat went missing, a crash rang out — and four kids each tell you what happened. | On your own |
| CircleQuest | Ages 9–14 | Gr 4–8 | Five readers, one passage, five jobs. | On your own |
| TongueQuest | Ages 9–14 | Gr 4–8 | Every family has sayings that don’t translate — words that mean far more than they say. | On your own |
| TagLineForge | Ages 15–18 | Gr 9–12 | Say what you made in seven words or fewer, then try it on a stranger. | On your own |
| FidelityForge | Ages 15–18 | Gr 9–12 | Read a short source passage, then audit three summaries of it — one is faithful, one is stretched (it drops the source’s caveat and overstates it)… | On your own |
| ClauseDojo | Ages 15–18 | Gr 9–12 | You sign more contracts than you think — a phone plan, an app’s terms, a first lease — and almost nobody reads them. | On your own |
| TranslateDojo | Ages 15–18 | Gr 9–12 | A German saying about a train station really means "it’s all Greek to me." Spanish "embarazada" means pregnant, not embarrassed. | On your own |
| TongueDojo | Ages 15–18 | Gr 9–12 | You speak some of your family’s language — your little brother or sister barely does. | On your own |
| DocentForge | Ages 15–18 | Gr 9–12 | Become a museum educator, ages 15–18: build a three-minute object talk (hook · look closely · the story · the question) for any object, then score it… | On your own |
| DecodeDojo | Ages 15–18 | Gr 9–12 | Long words are short words stacked together. | On your own |
| PhonemeForge | Ages 15–18 | Gr 9–12 | The sound system of English, as linguistics. | On your own |
| OrthoForge | Ages 15–18 | Gr 9–12 | How does the world write down sound? | On your own |
| CognateForge | Ages 15–18 | Gr 9–12 | A comparative-linguistics word game for ages 15–18: nine words from seven languages hide three families of cousins that descend from one ancient root… | On your own |
| LexForge | Ages 15–18 | Gr 9–12 | A lexicography game for ages 15–18: a word is on trial. | On your own |
| CorpusForge | Ages 15–18 | Gr 9–12 | A corpus-linguistics word game for ages 15–18: you set the tile bag. | On your own |
| SupportForge | Ages 15–18 | Gr 9–12 | Your reading supports, and how to ask for them. | On your own |
| CastDojo | Ages 15–18 | Gr 9–12 | Design a cast, then test it on a younger kid. | On your own |
| EssayForge | Ages 15–18 | Gr 9–12 | The essay coach that can’t write your essay. | On your own |
| GlossForge | Ages 15–18 | Gr 9–12 | Decipher a made-up language from a few glossed sentences — infer the rule, then use it. | On your own |
| ProseForge | Ages 15–18 | Gr 9–12 | Predict the rhetorical move — ethos, pathos, or logos — then a close-reading engine reveals the annotated argument and lets you revise. | On your own |
| VivaQuest | Ages 15–18 | Gr 9–12 | Practice defending your work out loud. | On your own |
🔬 Science
85
| App | Ages | Grades | What you do | Play together? |
|---|---|---|---|---|
| BoneTots | Ages 3–5 | Pre-K & K | Bones for ages 3–5: build a skeleton — tap a bone, tap where it goes, and each bone tells you its job. | On your own |
| CurioTots | Ages 3–5 | Pre-K & K | A cabinet of curiosities for ages 3–5: open a drawer, find a treasure — a shell, a crystal, a feather, a beetle — and sort it. | On your own |
| CurlTots | Ages 3–5 | Pre-K & K | Print the ribbon page. | On your own |
| FitPals | Ages 3–5 | Pre-K & K | A shake-the-tray settling toy for ages 3–5: jostle the loose shapes and watch each one click home in the hole that fits. | On your own |
| FlutterTots | Ages 3–5 | Pre-K & K | Life cycles for ages 3–5: the pictures are all mixed up! | On your own |
| ShadowTots | Ages 3–5 | Pre-K & K | Turn any lamp or sunny window into a shadow theatre! | On your own |
| TinkerTots | Ages 3–5 | Pre-K & K | Guess what a little machine will do, then tap to make it happen and watch — ramps, seesaws, and switches teach cause and effect with Tink and… | On your own |
| TinyTeams | Ages 3–5 | Pre-K & K | A build-it-together toy for ages 3–5: tap the loose blocks to bring the parts together. | On your own |
| TwistTots | Ages 3–5 | Pre-K & K | One pipe cleaner, many jobs. | On your own |
| UncookTots | Ages 3–5 | Pre-K & K | A change-it-and-watch toy for ages 3–5: melt the ice, squash the ball, cook the egg — then ask, does it come back, or does it stay? | On your own |
| CrashPals | Ages 6–8 | Grades 1–3 | A crash lab for ages 6–8: two carts roll toward each other and clink together. | On your own |
| PlotPals | Ages 6–8 | Grades 1–3 | A garden game for ages 6–8: breed pretty flowers (cross two blooms and predict the baby colours — sometimes two red parents make a white surprise!)… | On your own |
| BugsCamp | Ages 6–8 | Grades 1–3 | Look slow, spot bugs, sort leaves, and watch the weather with Beetle — a gentle nature camp for the youngest explorers. | On your own |
| KitchenLab | Ages 6–8 | Grades 1–3 | Real science at your kitchen table, for ages 6–8. | On your own |
| MoonPals | Ages 6–8 | Grades 1–3 | A real-clock night-sky journal for ages 6–8. | On your own |
| SproutLab | Ages 6–8 | Gr 1–2 | Guess what happens, then find out — hands-on science with Hatch the chick: light, sound, and melting-and-freezing, for grades 1–2. | On your own |
| BraidPals | Ages 6–8 | Grades 1–3 | Braid three strands of wool into a rope and pull: three together are strong. | On your own |
| GlowPals | Ages 6–8 | Grades 1–3 | Red light and green light make… yellow! | On your own |
| PorePals | Ages 6–8 | Grades 1–3 | A tilt-the-tray diffusion toy for ages 6–8: only the shapes that fit the pore can squeeze through — then guess where they end up. | On your own |
| PulsePals | Ages 6–8 | Grades 1–3 | Find your pulse with a grown-up and tap the big heart for every beat. | On your own |
| RecipeForge | Ages 6–8 | Grades 1–3 | A fold-a-recipe toy for ages 6–8: a string of coloured beads folds into a shape. | On your own |
| RoofPals | Ages 6–8 | Grades 1–3 | A neighbour arrives needing a home that is dry, warm and light. | On your own |
| SnipPals | Ages 6–8 | Gr 1–3 | Scissors that cut a paper chain only after one colour. | On your own |
| SciQuest | Ages 6–8 | Gr 3 | Do grade-3 science with Sage — predict what will happen, watch what really does, and figure out WHY. | On your own |
| ScienceForge | Ages 9–14 | Gr 4–6 | Design a fair test by choosing what to change and what to measure, run the predict-observe-explain loop, and practice the scientific method across 16… | Yes |
| CuriosityQuest | Ages 9–14 | Gr 4–8 | Explore K–8 science by inquiry: 400 questions in sixteen kits, plus predict-then-observe labs — trace the water cycle, build a food web, and wire… | Yes |
| AweForge | Ages 9–14 | Gr 4–7 | Watch a science demonstration that looks impossible, guess how it really works before the reveal, then discover the physics or chemistry behind the… | Yes |
| GrowForge | Ages 9–14 | Gr 4–7 | Predict what a plant needs to thrive, then watch the science decide — read a plant’s light, water, soil, warmth, and food and guess which one is… | Yes |
| WildLens | Ages 9–14 | Gr 4–6 | Become a Species Detective and identify wildlife from its field marks — group, habitat, diet, when it’s active, size — with no camera needed, build… | Yes |
| CreatureCare | Ages 9–14 | Gr 4–7 | Run an animal hospital — predict the diagnosis, choose the care, watch the animal recover — plus 400 animal-science questions. | Yes |
| WobbleForge | Ages 9–14 | Gr 4–8 | The phone as a measuring instrument, and every number from the world comes with a wobble. | On your own |
| BiomeForge | Ages 9–14 | Gr 4–7 | Build a small living world and keep it in balance. | Yes |
| EcoSphere | Ages 9–14 | Gr 5–7 | Explore Earth as a living web of connected parts. | Yes |
| DepthQuest | Ages 9–14 | Gr 4–7 | Dive the ocean’s zones — predict how pressure, light and temperature change with depth, match deep-sea adaptations, and practice 16 marine-science… | Yes |
| FossilForge | Ages 9–14 | Gr 4–7 | Run a real fossil dig from excavation to identification, read the age of rock layers, order the eras of deep time, build the tree of life, and… | Yes |
| FarmQuest | Ages 9–14 | Gr 4–7 | Tune the soil, water, and season to find what really limits a harvest, then predict which four-season crop rotation keeps a field healthiest before… | Yes |
| FieldForge | Ages 9–14 | Gr 4–7 | The naturalist’s field notebook for ages 9–14: a specimen is in front of you — sort each note into what you OBSERVE (see, count, measure) and what… | On your own |
| HarvestForge | Ages 9–14 | Gr 5–8 | Run a farm from seed to shelf — predict how a crop will do before you plant it in the Crop-Rotation Lab, trace a loaf of bread back through every… | Yes |
| SaffronLab | Ages 9–14 | Gr 4–7 | Discover the science behind cooking — predict what heat does to food, master the food-safety Core Four, and practice kitchen chemistry. | Yes |
| BioForge | Ages 9–14 | Gr 5–7 | Explore a cell and a body diagram tap by tap, build an ecosystem food web from producer to decomposer, and practice biology from cells to evolution… | Yes |
| MicrobeLab | Ages 9–14 | Gr 6–8 | Match antibodies to the microbes they fit, put the immune response in order, and grow a balanced microbiome in the gut, mouth, skin, or soil — plus… | Yes |
| TraitForge | Ages 9–14 | Gr 6–8 | Step into the genetics lab: build the complementary DNA strand base by base, transcribe DNA into mRNA and read the codon chart, fill a Punnett square… | Yes |
| MedicQuest | Ages 9–14 | Gr 5–7 | Run a friendly clinic: read a patient’s symptoms and vital signs to reason out what’s going on, explore the body system by system, and trace how an… | Yes |
| ActiveForge | Ages 9–14 | Gr 4–8 | Learn how your body moves and stays healthy — name dance positions, locomotor skills, and the Elements of Dance in the Move Lab, build a weekly… | Yes |
| WeatherForge | Ages 9–14 | Gr 4–8 | Step into the weather lab: read a synoptic panel of pressure, humidity, and fronts to forecast tomorrow, give a percent-chance of rain and see how… | Yes |
| ClimateQuest | Ages 9–14 | Gr 5–8 | Slide the CO₂ level and watch a real (simplified) climate model respond — greenhouse forcing, warming, sea level, and sea ice. | Yes |
| TerraWatch | Ages 9–14 | Gr 4–7 | Real citizen science — practise the GLOBE cloud, bird-count and rain-gauge protocols, keep a field log, and read real datasets. | Yes |
| TectonicForge | Ages 9–14 | Gr 5–7 | Explore Earth's engine: tap through the layers from crust to core, name plate boundaries, read a seismograph to locate a quake, predict how a volcano… | Yes |
| TrailForge | Ages 9–14 | Gr 4–7 | Wilderness survival — find north by nature, choose the survival priority, build in the right order, and practice 16 outdoor-skills kits. | Yes |
| StarForge | Ages 9–14 | Gr 4–7 | Pilot the solar system: tap a planet on the orbit map for real NASA data, take a mission challenge, predict a moon phase before the reveal, and… | Yes |
| CosmosForge | Ages 9–14 | Gr 6–8 | Watch a star live and die in the Stellar Evolution lab, peer inside a black hole and feel gravity stretch time, climb the Cosmic Distance Ladder, and… | Yes |
| LabSmith | Ages 9–14 | Gr 5–7 | A hands-on physics lab — predict what happens before the experiment runs: which shot flies farther, which pendulum swings slower, which bulb glows… | Yes |
| ChemQuest | Ages 9–14 | Gr 5–8 | Run a real chemistry lab in your browser: predict whether a liquid is an acid or a base, then drop the cabbage-juice indicator and watch the color… | Yes |
| MachineForge | Ages 9–14 | Gr 4–7 | Build with the six simple machines, compute mechanical advantage in the lab, and predict how gear trains trade speed for torque — the engineering… | Yes |
| FlightForge | Ages 9–14 | Gr 4–7 | Fly a wing through a wind tunnel to see lift, drag, and stall for yourself, then predict which paper-plane design flies farthest before you launch it. | Yes |
| StowForge | Ages 9–14 | Gr 4–8 | Something enormous has to ride inside a rocket. | On your own |
| HorizonQuest | Ages 9–14 | Gr 5–8 | The real-sky companion that gets the family OUTSIDE: see tonight’s real Moon phase, pick your part of the world on a map, and learn the naked-eye… | On your own |
| ErrataQuest | Ages 9–14 | Gr 6–8 | The Hall of Good Mistakes. | On your own |
| PowerForge | Ages 9–14 | Gr 6–8 | Build power plants, balance an electrical grid against real demand, and trace energy through every conversion — the science and engineering behind… | Yes |
| CircuitForge | Ages 9–14 | Gr 6–8 | Build circuits on a virtual breadboard, watch the current flow, code a grid robot with blocks, and wire logic gates — the engineering behind every… | Yes |
| HeatForge | Ages 9–14 | Gr 5–8 | Predict how heat travels by conduction, convection, or radiation, engineer insulation that wins on R-value, and practice thermodynamics across 16… | Yes |
| WaveForge | Ages 9–14 | Gr 5–8 | See sound as a living wave on an oscilloscope, tune a string to its resonant note, and practice acoustics and wave physics across 16 kits — all in… | Yes |
| RiverForge | Ages 9–14 | Gr 4–8 | When it rains on a hillside, where does the water actually go? | On your own |
| PrismForge | Ages 9–14 | Gr 6–8 | Bend, reflect, and split light on a virtual optics bench — set a lens, mirror, or prism and watch a real ray-trace, order the electromagnetic… | Yes |
| IllusionForge | Ages 9–14 | Gr 5–8 | The science of illusions and magic — predict what a classic optical illusion is really doing then reveal the measurement and the reason your brain is… | Yes |
| NexusForge | Ages 9–14 | Gr 4–7 | Systems thinking — connect ecosystems, cities and economies, then predict how a nudge cascades. | Yes |
| HitchForge | Ages 9–14 | Gr 4–8 | Which knot won’t choke down when you pull it? | On your own |
| BackstageQuest | Ages 9–14 | Gr 4–8 | The jobs behind the glass, ages 9–14: spend a week backstage at the museum. | On your own |
| DioramaForge | Ages 9–14 | Gr 6–8 | Build a biome diorama for ages 9–14: place the plants and animals so the food web actually holds — a producer to catch the sun, prey for every… | On your own |
| MohsForge | Ages 9–14 | Gr 5–8 | A mineral-identification lab for ages 9–14: an unknown specimen lands on the bench — run the real tests (hardness, streak, luster, heft, magnet… | On your own |
| OutbreakForge | Ages 15–18 | Gr 9–12 | Epidemiology you can run, for ages 15–18. | On your own |
| ShiftForge | Ages 15–18 | Gr 9–12 | The science of your sleep, for ages 15–18. | On your own |
| QubitForge | Ages 15–18 | Gr 9–12 | A qubit is just two numbers. | On your own |
| DriftForge | Ages 15–18 | Gr 9–12 | Selection has a direction; drift is pure luck — and in a small population, luck wins. | On your own |
| DomeForge | Ages 15–18 | Gr 9–12 | Author a planetarium show, ages 15–18: choose a place and a month and the dome stages the real evening sky, then write a five-beat show about the… | On your own |
| GrainQuest | Ages 15–18 | Gr 9–12 | Feed a region for thirty seasons. | On your own |
| BenchForge | Ages 15–18 | Gr 9–12 | Design the test, not just take it: spot leakage, find the hard cases, and see how the metric picks the winner. | On your own |
| FirstIdeaQuest | Ages 15–18 | Gr 9–12 | How did a wanting, grabbing primate become a creature that thinks in symbols? | On your own |
| ForceForge | Ages 15–18 | Gr 9–12 | Predict the physics before it happens — final velocity, momentum, energy, orbits — then a real engine computes it. | On your own |
| HelixQuest | Ages 15–18 | Gr 9–12 | Predict how the alleles will sort, then a real Punnett-square engine computes the cross and proves you right. | On your own |
| InquiryForge | Ages 15–18 | Gr 9–12 | Judge realistic experiments — read a study, predict whether it holds up, then spot the confound or the noise. | On your own |
| ProtoForge | Ages 15–18 | Gr 9–12 | Design under constraints — read a realistic engineering challenge, predict the best trade-off, then check the numbers. | On your own |
| ReactQuest | Ages 15–18 | Gr 9–12 | Predict what the reaction does — moles, molarity, pH, gas volumes — then a real engine computes it. | On your own |
| RoadForge | Ages 15–18 | Gr 9–12 | Learn to drive with the physics underneath it: watch stopping distance grow with the square of your speed, feel the 3-second following rule as time… | On your own |
| ShapeForge | Ages 15–18 | Gr 9–12 | Shape follows sequence: predict what a protein segment folds into, what buries in the core, and how one changed letter (sickle-cell) reshapes it. | On your own |
💻 Computer Science
49
| App | Ages | Grades | What you do | Play together? |
|---|---|---|---|---|
| SaySoTots | Ages 3–5 | Pre-K & K | You are the boss and your grown-up is the robot. | On your own |
| PathPals | Ages 6–8 | Grades 1–3 | Choose the moves that guide a friend along the path to the goal — early sequencing, directions, loops, and debugging (pre-reader computational… | On your own |
| MotionPals | Ages 6–8 | Gr 1 | A ScratchJr-style block-animation studio for ages 6–8: snap Move, Look, Say and Repeat blocks onto Zip the robot to make it walk, spin, grow and… | On your own |
| QwertyPals | Ages 6–8 | Gr 1–3 | Learn to touch-type the friendly way — QwertyPals starts you on the home row, where 8 little house-characters live on 8 keys (one per finger). | On your own |
| RobotPals | Ages 6–8 | Grades 1–3 | You are the Coder: give the Robot steps — Forward, turn Left, turn Right — then press Run and watch it walk the grid to the flag. | On your own |
| SortWalkPals | Ages 6–8 | Grades 1–3 | Six toys walk down six chalk lanes. | On your own |
| AIForge | Ages 9–14 | Gr 4–8 | Learn how AI really works — and how to be a smart digital citizen. | Yes |
| RoboForge | Ages 9–14 | Gr 6–8 | Program a robot with drag-in code blocks — move, turn, loops, and sensors — and watch it run a grid to the goal; program a factory sorter with… | Yes |
| NeuralQuest | Ages 9–14 | Gr 5–8 | Learn how AI really works by building it — no coding. | Yes |
| FlipbookForge | Ages 9–14 | Gr 4–8 | Guessit the tin bird makes flipbooks by guessing each next picture from the last two. | On your own |
| TraceForge | Ages 9–14 | Gr 5–8 | Read a short program, predict what it prints, then step through the real trace — line by line, watching each variable change — to see exactly how… | On your own |
| CommandForge | Ages 9–14 | Gr 4–8 | Type plain commands — set, move, repeat, define — to build a block world, and a real interpreter runs them on your device. | On your own |
| BugTales | Ages 9–14 | Gr 5–8 | Every character has one recurring bug. | On your own |
| SyntaxForge | Ages 9–14 | Gr 4–8 | Build a short program to hit a goal — taking the training wheels off one at a time: tap whole-token tiles into the blanks, then type with a palette… | On your own |
| GateForge | Ages 9–14 | Gr 5–8 | Wire logic gates — AND, OR, NOT, XOR, NAND — into a real circuit, flip the switches to watch it light up, and climb the gate→adder→selector ladder… | On your own |
| ScriptQuest | Ages 9–14 | Gr 5–8 | Read a tiny program, guess what it will do, then run it and watch the hero walk. | On your own |
| EventForge | Ages 9–14 | Gr 4–8 | When this happens, do that. | On your own |
| DoodleForge | Ages 9–14 | Gr 4–8 | Draw it with a loop. | On your own |
| RailForge | Ages 9–14 | Gr 4–8 | Drive the cart to the ore — and prove it can be done. | On your own |
| TinkerForge | Ages 9–14 | Gr 4–8 | Change one line, predict the diff. | On your own |
| ScreenForge | Ages 9–14 | Gr 4–8 | Design the app before you code it. | On your own |
| SortTales | Ages 9–14 | Gr 4–8 | Five ways to sort a list — and a surprise: the FASTEST one depends on the list. | On your own |
| PingForge | Ages 9–14 | Gr 4–8 | The internet isn’t a cloud — it’s real machines with real addresses, and your data hops between them one router at a time. | On your own |
| TokenTales | Ages 9–14 | Gr 4–8 | Ever wonder how AI "writes"? | On your own |
| PairForge | Ages 9–14 | Gr 5–8 | Read code with a partner. | On your own |
| BehaviorForge | Ages 15–18 | Gr 9–12 | Watch BFS, Dijkstra and A* search the same grid: all three find an optimal path, but a good heuristic makes A* explore far fewer cells. | On your own |
| ReviewForge | Ages 15–18 | Gr 9–12 | You don’t write the code — you review it. | On your own |
| VoxelEngine | Ages 15–18 | Gr 9–12 | See how a voxel world is really built: dial the fBm octaves and watch procedural terrain gain coastlines and ridges, then see how run-length encoding… | On your own |
| LibraryForge | Ages 15–18 | Gr 9–12 | Read other people’s code. | On your own |
| PackForge | Ages 15–18 | Gr 9–12 | Mods are data. | On your own |
| SpecForge | Ages 15–18 | Gr 9–12 | Direct an AI agent — the skill for the agent era. | On your own |
| StudioDojo | Ages 15–18 | Gr 9–12 | A game-design studio for ages 15–18: take an idea from a one-line pitch to a shipped design — scope, build, playtest with a printed rubric on real… | On your own |
| ChallengeForge | Ages 15–18 | Gr 9–12 | Judge the three-minute app. | On your own |
| ShipForge | Ages 15–18 | Gr 9–12 | The paperwork of shipping an app. | On your own |
| FlowDojo | Ages 15–18 | Gr 9–12 | Design a routine: pick a "when," add the steps, reorder them, and read it back as a clear sequence — the if-this-then-that idea. | On your own |
| LocaleForge | Ages 15–18 | Gr 9–12 | Make your app speak every language. | On your own |
| KindForge | Ages 15–18 | Gr 9–12 | Let the compiler catch it. | On your own |
| FilterForge | Ages 15–18 | Gr 9–12 | Design a chat-safety filter and measure it honestly (ages 15–18): on a fully synthetic message set, set the risk threshold and rules that flag… | On your own |
| StateForge | Ages 15–18 | Gr 9–12 | The screen is a function of state. | On your own |
| SyncForge | Ages 15–18 | Gr 9–12 | How does a shared world stay shared (ages 15–18)? | On your own |
| AccessDojo | Ages 15–18 | Gr 9–12 | A blind user opens your app. | On your own |
| EpsilonForge | Ages 15–18 | Gr 9–12 | How do you publish a true statistic without leaking the people in it? | On your own |
| TerminalSweep | Ages 15–18 | Gr 9–12 | Minesweeper at the command line: open, flag and chord by typing, and ask `hint` to explain the next forced move. | On your own |
| QueryForge | Ages 15–18 | Gr 9–12 | Read a SQL query, predict the exact result set — which rows, in which order — then run it to check. | On your own |
| RaceForge | Ages 15–18 | Gr 9–12 | Two tasks. | On your own |
| CodeForge | Ages 15–18 | Gr 9–12 | Read real code, predict what it prints, then run it — a live interpreter proves you right. | On your own |
| GenForge | Ages 15–18 | Gr 9–12 | Predict what the generative rule will draw, then a real seeded engine runs the code and proves you right. | On your own |
| ModelQuest | Ages 15–18 | Gr 9–12 | Judge an AI fairly — compute what a model really does, then weigh the value trade-offs of deploying it. | On your own |
| VaultForge | Ages 15–18 | Gr 9–12 | Crack real codes — read a scrambled message, predict what it says, then break it. | On your own |
🧩 Logic & Puzzles
84
| App | Ages | Grades | What you do | Play together? |
|---|---|---|---|---|
| Dozy Patch | Ages 3–5 | Pre-K & K | Sleepy bugs are napping under some of the leaves! | On your own |
| WantsPals | Ages 3–5 | Pre-K & K | Two puppet friends talk about a toy. | On your own |
| BecauseTots | Ages 3–5 | Pre-K & K | The first 'a good because' game, for ages 3–5: Bruno the little elephant asks 'But why?' and two friends each answer with a because. | On your own |
| FerryTots | Ages 3–5 | Pre-K & K | The first board game a three-year-old can play. | On your own |
| HollowTots | Ages 3–5 | Pre-K & K | Peekaboo grows up. | On your own |
| KnockTots | Ages 3–5 | Pre-K & K | The phone is a door. | On your own |
| OddOneTots | Ages 3–5 | Pre-K & K | Which one doesn't belong? | On your own |
| SawTots | Ages 3–5 | Pre-K & K | The very first 'how do you know?' game, for ages 3–5: Willa the owl hides something in a box, and two friends say how they know what's inside. | On your own |
| HidePals | Ages 6–8 | Grades 1–3 | Hide-and-seek for ages 6–8: hide a little figure (and three sneaky decoys!) in a room, then follow the warm/cold heat trail to find it — 🔥 hot means… | Yes |
| Bug Hunt | Ages 6–8 | Grades 1–3 | A garden full of leaves — and some sleeping bugs hiding under them. | On your own |
| PitchPals | Ages 6–8 | Gr 1–3 | For ages 6–8: hear a made-up ad and tap which trick it is doing to make you WANT it — "everybody has one", "hurry, only 3 left!", a "free" gift. | On your own |
| CornersForge | Ages 6–8 | Gr 1–3 | A device-free review game: the grown-up reads a question, the four answers live at the four corners of the room, and everyone answers with their feet. | On your own |
| FoxPals | Ages 6–8 | Grades 1–3 | Trap the fox! | On your own |
| PawnPals | Ages 6–8 | Grades 1–3 | Learn how the six chess friends move — Poppy the pawn, Rooky the tower, the bishop twins Bo & Bay, Hoppy the hopping pony, Queen Quill, and gentle… | On your own |
| TrickPals | Ages 6–8 | Grades 1–3 | A play-together card game for ages 6–8: help Otto the otter deliver the moonlit mail before the Storm rolls in. | On your own |
| GlyphPals | Ages 6–8 | Grades 1–3 | Codes and secret writing for ages 6–8: a message lands on the table written in a real code — Braille, Morse, or Maya numbers — and you decode it… | On your own |
| HollowPals | Ages 6–8 | Gr 1–3 | Hide your eight animals and your Moonstone, then go looking for theirs. | Yes |
| IslePals | Ages 6–8 | Gr 1–3 | A first trade-and-build game for ages 6–8: build cottages on little Gullwick, roll two dice for wood, stone, and grain, and make a FAIR SWAP for what… | On your own |
| PostPals | Ages 6–8 | Gr 1–2 | Play a game across the room or across the country — one turn at a time! | On your own |
| SecondLookForge | Ages 6–8 | Grades 1–3 | A look-again reflex trainer for ages 6–8: a maze you’d given up on, a second way to make ten, a king that looks trapped — each one LOOKS impossible… | On your own |
| WhistlePals | Ages 6–8 | Gr 1–3 | Catch the grown-up breaking the rule. | On your own |
| WonderPals | Ages 6–8 | Gr 1–3 | The thinking circle. | On your own |
| RiddleRealm | Ages 9–14 | Gr 4–6 | Open dungeon chambers by solving riddles, crack situation puzzles with clever yes/no questions, and practise wordplay, logic, and lateral thinking… | Yes |
| WitQuest | Ages 9–14 | Gr 4–6 | A comedy puzzle adventure — defeat villains with your wits, solve riddle gates, and practise logic & wordplay across 16 kits. | Yes |
| PuzzleForge | Ages 9–14 | Gr 4–7 | Solve the great mechanical puzzles — Tower of Hanoi, sliding tiles, water jugs, and river crossings — and learn the computational-thinking ideas… | Yes |
| LatticeForge | Ages 9–14 | Gr 4–8 | Every grid hides one rule — find it, and the cells fall into place. | Yes |
| JigsawForge | Ages 9–14 | Gr 4–8 | The mystery none of you can solve alone, for ages 9–14. | On your own |
| ReckonQuest | Ages 9–14 | Gr 5–8 | Crack word-problem puzzles the way real solvers do — name the unknown, draw the diagram, guess-and-check, work backwards, and always check it makes… | Yes |
| CubeSensei | Ages 9–14 | Gr 5–8 | Turn an unfolded Rubik's Cube with real notation buttons — or drag it in 3-D — build the inverse of a sequence to undo it, and practice cube… | Yes |
| EscapeForge | Ages 9–14 | Gr 5–7 | Escape a torch-lit chamber: search for clues, chain them together, and crack the lock on the door. | Yes |
| CipherForge | Ages 9–14 | Gr 4–7 | Run a spy agency — build and break secret codes on a cipher workbench, crack Caesar ciphers with frequency analysis, identify mystery ciphers, and… | Yes |
| GambitTales | Ages 9–14 | Gr 4–7 | Learn the six chess tactics — the pin, fork, skewer, discovered attack, double attack, and x-ray — on a real board: name the pattern, play the… | Yes |
| CrownTales | Ages 9–14 | Gr 4–8 | Full-depth draughts (checkers) — play a real board against a graded AI in American 8×8 and International 10×10, hunt the forced-capture "shot", and… | Yes |
| ShelfForge | Ages 9–14 | Gr 4–8 | Remember the chess tactics you’ve learned. | On your own |
| CannonTales | Ages 9–14 | Gr 4–7 | Learn Xiangqi — Chinese chess — through its pieces: the cannon that leaps a screen, the elephant that can’t cross the river, the horse you can hobble. | Yes |
| PageForge Chess | Ages 9–14 | Gr 4–8 | Make your own chess study pages. | On your own |
| ScanForge | Ages 9–14 | Gr 4–8 | Snap or paste a chess board — from a screenshot, a book, or a diagram — and ScanForge reads it into a position you can study and keep. | On your own |
| StoneSong | Ages 9–14 | Gr 4–7 | Learn Go — the ancient surrounding game — through its life-and-death shapes: two eyes to live, the ladder that chases to the edge, the net that… | Yes |
| GridForge | Ages 9–14 | Gr 4–7 | Four ideas, five games, one grid — play Connect-4, Gomoku, Reversi, Dots-&-Boxes, and Hex against a graded AI, and learn the shared primitives… | Yes |
| BluffForge | Ages 9–14 | Gr 4–8 | The hidden-army strategy game, played properly: twenty or forty pieces each, numbers face-down, and a Moonstone to find. | Yes |
| PipQuest | Ages 9–14 | Gr 4–7 | Learn backgammon the way it’s really won — not by hoping for good dice, but by reading the board. | Yes |
| DealTales | Ages 9–14 | Gr 4–8 | Learn contract bridge as a conversation — bid, play the cards, and predict the trick, plus 16 kits. | Yes |
| TableForge | Ages 9–14 | Gr 4–7 | Design your own board game and prove it is fair. | Yes |
| MillSong | Ages 9–14 | Gr 4–8 | Nine Men’s Morris (mill / morabaraba) — play the real 24-point board against a graded computer or a friend. | Yes |
| StrategyForge | Ages 9–14 | Gr 5–8 | Find the winning move on a tactics board, play a calm round of Tactics Rush, clear a Capture Cascade lookahead puzzle, learn the seven ideas that win… | Yes |
| DeduceQuest | Ages 9–14 | Gr 4–7 | Deduction & code-breaking — crack a hidden colour code, solve nonograms and logic grids, and guess the hidden rule, all framed as… | Yes |
| SeedSong | Ages 9–14 | Gr 4–8 | Oware (mancala / awari) — play the real 2×6-pit board against a graded computer or a friend. | Yes |
| SleuthLab | Ages 9–14 | Gr 5–7 | Solve forensic cases: search the scene for clues, match each one to a suspect in the lab, then make your accusation — plus a fingerprint-matching… | Yes |
| DropTale | Ages 9–14 | Gr 5–8 | Shogi (Japanese chess) — play the real 9×9 board against a graded computer or a friend. | Yes |
| CodeRealm | Ages 9–14 | Gr 5–8 | Program Bit the robot by tapping command blocks into a list — sequencing, loops, and conditionals — then watch your code run. | Yes |
| LeapTale | Ages 9–14 | Gr 2–8 | Chinese Checkers (Sternhalma) — race your ten pegs across the six-point star to the far point, hopping over any peg in long jump-chains. | Yes |
| DiscreteQuest | Ages 9–14 | Gr 7–8 | Trace the Seven Bridges of Königsberg in the Graph Explorer, work out permutations and the pigeonhole principle in the Counting Lab, and practice… | Yes |
| CasterQuest | Ages 9–14 | Gr 4–8 | Be the game-night commentator, for ages 9–14. | On your own |
| ClaimCraft | Ages 9–14 | Gr 6–8 | Build claim-evidence-reasoning arguments with a live strength meter, hunt logical fallacies, and practice critical thinking across 16 kits. | Yes |
| LogicQuest | Ages 9–14 | Gr 6–8 | Crack cases in Fallacy Detective, build truth tables in the Logic Lab, judge syllogisms with Venn diagrams, map an argument into claim, premises and… | Yes |
| BiasForge | Ages 9–14 | Gr 4–8 | Run the famous experiments about how your brain fools itself — on YOURSELF. | On your own |
| DebateForge | Ages 9–14 | Gr 5–7 | Build a case with claim, evidence, and reasoning and watch its strength meter climb, steelman the other side and pick the strongest rebuttal, and… | Yes |
| PitchForge | Ages 9–14 | Gr 4–8 | Read an ad — a real, made-up one — and spot the trick it is using to get you to buy. | On your own |
| ResearchQuest | Ages 9–14 | Gr 5–7 | Be a junior researcher: ask sharp questions, weigh sources with the CRAAP test, group your notes, and synthesize evidence — 16 information-literacy… | Yes |
| TruthQuest | Ages 9–14 | Gr 5–8 | Be a junior journalist: investigate viral claims with lateral reading, spot misinformation tactics, and practice 16 media-literacy kits — every… | Yes |
| NewsForge | Ages 9–14 | Gr 6–8 | Run the newsroom: verify a claim with the SIFT method, catch the slant hiding in a story, and practice 16 journalism & media-literacy kits — every… | Yes |
| FeedForge | Ages 9–14 | Gr 4–8 | Design a feed, then watch a made-up reader named Scroll read it — and see the trade-off no feed shows you: the more it chases new things, the less… | On your own |
| EthosForge | Ages 9–14 | Gr 5–8 | Reason through ethical dilemmas, build strong arguments, and see every question through five moral lenses — across 16 kits. | Yes |
| QuizQuest | Ages 9–14 | Gr 4–8 | Lights, camera — only YOU hold the answers. | On your own |
| MemoryForge | Ages 9–14 | Gr 4–12 | Learn the memory techniques that let people recall a shuffled deck — the method of loci, the Major number system, card images. | On your own |
| CountCraft | Ages 9–14 | Gr 4–9 | Prove it with tiles. | On your own |
| TourneyForge | Ages 9–14 | Gr 4–12 | A tournament director in your pocket — run round-robin and knockout events over any game, on any device, with no accounts and no server. | On your own |
| Sweep League | Ages 9–14 | Gr 5–8 | Real Minesweeper, played like a sport: every board can be solved by logic, and you are measured the way the pros measure it — 3BV, clicks, efficiency. | On your own |
| VerdictForge | Ages 9–14 | Gr 5–8 | A bike goes missing and someone stands accused — but before anyone argues, one question decides everything: who has to prove it? | On your own |
| CornerstoneQuest | Ages 9–14 | Gr 5–8 | A 3-minute daily puzzle for ages 9–14: on a fresh island, find the best corner for your first cottage — the one decision that shapes the whole game. | On your own |
| IsleForge | Ages 9–14 | Gr 5–8 | The trade-and-build flagship for ages 9–14: settle the island of Gullwick, roll for goods, and TRADE for what you need — the deal is the lesson. | On your own |
| HuntForge | Ages 9–14 | Gr 4–8 | Build a puzzle hunt for your family or friends. | On your own |
| OverrideForge | Ages 15–18 | Gr 9–12 | A confident AI assistant is right most of the time — and sometimes fluently, plausibly wrong. | On your own |
| ClassicsForge | Ages 15–18 | Gr 9–12 | Read the immortal games of chess for free — step through the Opera Game, the Immortal, the Evergreen, and Légal’s Mate move by move on a real board… | On your own |
| SeminarQuest | Ages 15–18 | Gr 9–12 | Run a real Socratic seminar with 2–4 people and one device: a text, an opening question, rotating roles (Opener · Tracker · Steel-manner · Closer), a… | On your own |
| AgoraQuest | Ages 15–18 | Gr 9–12 | Judge a source, steelman the other side, deliberate a values question — where there’s a better answer you find it, where there isn’t you own your… | Yes |
| CauseForge | Ages 15–18 | Gr 9–12 | Correlation is not cause — so train the moves that tell them apart. | On your own |
| CubeForge | Ages 15–18 | Gr 9–12 | A speedcuber's browser workshop — time your solves with inspection and Ao5/Ao12/PB stats, study OLL/PLL algorithms on a real 3-D cube, sharpen… | On your own |
| DamaDojo | Ages 15–18 | Gr 9–12 | An International-draughts study hall for ages 15–18: play the 10×10 game — men that capture both ways and flying kings that slide the length of a… | On your own |
| NashForge | Ages 15–18 | Gr 9–12 | Think one move ahead — read a real strategic game, predict what game theory says, then see the reasoning. | On your own |
| PipDojo | Ages 15–18 | Gr 9–12 | A backgammon study hall for ages 15–18 — play full matches against a graded bot, keep a personal reviewable archive of every game, drill hit-spotting… | On your own |
| RookDojo | Ages 15–18 | Gr 9–12 | A chess study hall for ages 15–18 — play full games against a graded bot, keep a personal reviewable archive of every game, drill tactics in a calm… | On your own |
| ShogiDojo | Ages 15–18 | Gr 9–12 | A shogi (Japanese chess) study hall for ages 15–18: play the full 9×9 game — with shogi’s soul, the DROP (a piece you capture switches sides and… | On your own |
| StoneDojo | Ages 15–18 | Gr 9–12 | A Go study hall for ages 15–18 — play full 9×9 games against a graded bot, then keep a personal, reviewable archive of every game and replay it move… | On your own |
🗺️ Social Studies
54
| App | Ages | Grades | What you do | Play together? |
|---|---|---|---|---|
| TrailTots | Ages 3–5 | Pre-K & K | A cozy “map your own walk” toy for ages 3–5: tap places to build a trail in order, say how you got to each one (straight, left, right, over, under)… | On your own |
| BeanTots | Ages 3–5 | Pre-K & K | Which story tonight? | On your own |
| IsleTots | Ages 3–5 | Pre-K & K | The very first building game, for ages 3–5: Coral the little coral is making a cozy island! | On your own |
| OldNewTots | Ages 3–5 | Pre-K & K | Candle or lamp: which came first? | On your own |
| PerchTots | Ages 3–5 | Pre-K & K | A map shows your room from up high, like a bird looking down — can you find where things go? | On your own |
| SwapTots | Ages 3–5 | Pre-K & K | The very first swap game, for ages 3–5: Pebble the little crab loves to swap shells! | On your own |
| AgoPals | Ages 6–8 | Grades 1–3 | Long ago, people wrote on clay tablets and rode horses. | On your own |
| VotePals | Ages 6–8 | Grades 1–3 | The class votes on a recess game. | On your own |
| GlobePals | Ages 6–8 | Gr 1–3 | A globe you can spin. | On your own |
| PassportPals | Ages 6–8 | Grades 1–3 | A visit passport for ages 6–8: earn a stamp for every quest you DO — find something older than the oldest person you know, ask a staff member a… | On your own |
| TradePals | Ages 6–8 | Gr 1–3 | A first deal-making game for ages 6–8: build a FAIR swap from chips — give a good you have to spare, get the good you're missing, and say what it's… | On your own |
| CompassQuest | Ages 6–8 | Gr 3 | Explore social studies with Cardi the cardinal — read a map with a compass, sort wants from needs, put events in time order, and check if a source is… | On your own |
| TerraVoyage | Ages 9–14 | Gr 4–6 | Become a Clue Compass explorer — read a place’s environmental and cultural clues, name the continent, then track down the exact spot (the compass… | Yes |
| MapForge | Ages 9–14 | Gr 5–7 | Build worlds that obey real geography — predict which mountain slope becomes a desert, where a river flows downhill, and which biome a climate grows… | Yes |
| ChronoQuest | Ages 9–14 | Gr 4–7 | Set the Chrono Device and step into history — visit seven eras, build the timeline of the past, and practice world history from ancient rivers to the… | Yes |
| DigQuest | Ages 9–14 | Gr 4–7 | Excavate a stratified dig site and read the layers to date what you find, analyze artifacts by their features to reason out who made them and why… | Yes |
| OriginForge | Ages 9–14 | Gr 4–7 | Explore knowledge traditions from cultures worldwide — how Aboriginal Australians read the land with fire, how Pacific navigators crossed open ocean… | Yes |
| EraForge | Ages 9–14 | Gr 4–8 | Read history through what people wore and made. | On your own |
| CityForge | Ages 9–14 | Gr 4–7 | Design buildings that stand and plan fair, green city blocks — choose materials and columns so a building carries its load, and zone a neighborhood… | Yes |
| RootsForge | Ages 9–14 | Gr 4–8 | A family history you gather yourself, for ages 9–14. | On your own |
| CharterForge | Ages 9–14 | Gr 4–8 | Write the rules for a shared world so it actually lasts — cover the eight things every strong community needs, set fair step-by-step consequences… | On your own |
| LobbyQuest | Ages 9–14 | Gr 4–7 | Be the safety designer of a shared game room. | On your own |
| CivicForge | Ages 9–14 | Gr 6–8 | Run your town council — deliberate and vote on petitions, balance the budget, and learn how government works across 16 civics kits. | Yes |
| MarketQuest | Ages 9–14 | Gr 5–8 | Set a price and watch supply, demand, and equilibrium respond; run market experiments to predict how events move prices; and practice economics… | Yes |
| TycoonForge | Ages 9–14 | Gr 5–8 | Build a money-making machine, tune three dials, and watch it snowball — the same compounding maths behind savings and every idle game. | On your own |
| VentureQuest | Ages 9–14 | Gr 5–7 | Run your first business: set a price and discover why charging more can mean fewer customers but bigger profit per sale, find your break-even point… | Yes |
| PastForge | Ages 9–14 | Gr 4–8 | History as a deck of causes. | On your own |
| CauseQuest | Ages 9–14 | Gr 4–8 | Take on a real issue at your school or park with Kwesi & friends — frame it fairly, check your facts, plan a real first step, and report honestly. | On your own |
| ThreadForge | Ages 9–14 | Gr 5–8 | Nothing has one cause. | On your own |
| LifeQuest | Ages 9–14 | Gr 6–8 | A consumer-literacy practice desk: compare the real price per unit, budget a first apartment, work out a tax refund, spot a scam’s red flags before… | Yes |
| SafetyForge | Ages 9–14 | Gr 4–7 | Join the Digital Citizenship Academy: predict-and-learn online-safety missions, spot phishing red flags, guard your digital footprint, and practice… | Yes |
| LaunchQuest | Ages 9–14 | Gr 4–8 | Made something? | On your own |
| SignalForge | Ages 9–14 | Gr 6–8 | Run a channel from the operator's chair: read the retention curve, A/B-test a thumbnail, and chase a learnable algorithm — while you see (safely)… | On your own |
| RelicForge | Ages 9–14 | Gr 5–8 | Be the archaeologist. | On your own |
| HaggleQuest | Ages 9–14 | Gr 4–8 | The negotiation coach for ages 9–14: read the board, then predict the smartest deal — take a neighbour, use the cove (your safe fallback), or walk… | On your own |
| HeritageQuest | Ages 9–14 | Gr 4–8 | Become your family’s storykeeper. | On your own |
| AtlasTales | Ages 9–14 | Gr 4–8 | An atlas of world board games for ages 9–14: play twelve living classics from around the world — Alquerque (the ancestor of checkers), Brandubh (a… | On your own |
| ShipDojo | Ages 15–18 | Gr 9–12 | Get your project ready to ship: build a launch checklist from real steps (and your own), check them off, and reach a calm "ready to ship." No score… | On your own |
| BetaDojo | Ages 15–18 | Gr 9–12 | Someone tried your project? | On your own |
| PlatformForge | Ages 15–18 | Gr 9–12 | Build a two-sided platform economy and follow the dollar (ages 15–18): set the take-rate, payout rate, and cash-out floor; a million simulated makers… | On your own |
| DistrictForge | Ages 15–18 | Gr 9–12 | The same votes, redrawn, can hand one side twice the seats. | On your own |
| TideForge | Ages 15–18 | Gr 9–12 | A cap-and-trade climate trade game for ages 15–18: rebuild the coast of Gullwick, but every kiln you fire raises the shared Tide — cross the flood… | On your own |
| ProvenanceQuest | Ages 15–18 | Gr 9–12 | Who owns the past? | On your own |
| ExhibitForge | Ages 15–18 | Gr 9–12 | Plan an exhibition, ages 15–18: pick a theme and objects within a budget, say the whole show in a 60-word big idea, light the fragile pieces so they… | On your own |
| PremiseBench | Ages 15–18 | Gr 9–12 | Take the lids off four famous models: a growing city, neighbours who move, a shared pasture, an outbreak. | On your own |
| ActionQuest | Ages 15–18 | Gr 9–12 | Take on a real issue in your community — frame it, research it fairly, map who’s affected, design a feasible plan, then defend it to a panel. | On your own |
| AidForge | Ages 15–18 | Gr 9–12 | Decode a college award letter like an accountant — loans are not aid. | On your own |
| ArchiveQuest | Ages 15–18 | Gr 9–12 | Read a primary source, predict what it can (and can’t) tell us, then the bench reveals the historian’s sourcing analysis. | On your own |
| BallotQuest | Ages 15–18 | Gr 9–12 | Get ready for your first vote by reading the ballot itself: mark a synthetic sample ballot, decode each measure’s plain-language summary against its… | On your own |
| CapstoneForge | Ages 15–18 | Gr 9–12 | Run a real capstone from driving question to oral defence — scope it, source it, build it, document how you worked, then defend it. | On your own |
| CommonForge | Ages 15–18 | Gr 9–12 | Who owns knowledge? | On your own |
| CommonsForge | Ages 15–18 | Gr 9–12 | Design the rules of a shared-resource community — then watch them work or break. | On your own |
| FirstJobQuest | Ages 15–18 | Gr 9–12 | The paperwork of your first job, made clear: predict your take-home pay then reveal the real stub, fill a W-4 and watch your paycheck move, and… | On your own |
| LedgerQuest | Ages 15–18 | Gr 9–12 | Make real money decisions in a risk-free sim — then check what you know with 16 kits. | On your own |
💚 Social & Emotional Learning
81
| App | Ages | Grades | What you do | Play together? |
|---|---|---|---|---|
| SandTots | Ages 3–5 | Pre-K & K | A timer you can see empty, for ages 3–5: pick a little, a while, or a long time (or a grown-up sets the minutes), then watch the sand drain. | On your own |
| ThenTots | Ages 3–5 | Pre-K & K | A first-then board for ages 3–5: pick a picture for what happens first, and a picture for what happens next — "first we brush, then we play." Calm… | On your own |
| TodayTots | Ages 3–5 | Pre-K & K | A one-tap month journal for ages 3–5: tap today, tell how it felt, and draw the sky. | On your own |
| PetTots | Ages 3–5 | Pre-K & K | A gentle pet to look after, for ages 3–5 — the kind, calm opposite of the pet apps that make you rush back. | On your own |
| PuppetTots | Ages 3–5 | Pre-K & K | A tiny puppet show for ages 3–5 that plays the KIND way: nothing autoplays, and every show pauses when the puppets need your help with a real-world… | On your own |
| LaterTots | Ages 3–5 | Pre-K & K | Keep a little something to remember together — and it comes back another day. | On your own |
| BesideTots | Ages 3–5 | Pre-K & K | Two children, two towers, side by side. | On your own |
| CapeTots | Ages 3–5 | Pre-K & K | When something is hard, put on your cape and become Brave You. | On your own |
| DialTots | Ages 3–5 | Pre-K & K | Where is your body right now — sleepy, calm, just-right, perky, or wiggly? | On your own |
| DuetTots | Ages 3–5 | Pre-K & K | A five-minute reflection for parents of 3–5-year-olds: how YOU take in sound, busy places, touch and pace — laid beside how your child does. | On your own |
| FireflyTots | Ages 3–5 | Pre-K & K | A dark meadow for the room's big screen. | On your own |
| FlockTots | Ages 3–5 | Pre-K & K | A play-together game for ages 3–5: help every duckling waddle home to the reeds — together, before Rusk the fox creeps too close. | On your own |
| HelpPals | Ages 3–5 | Pre-K & K | Find who needs a hand and pick a kind thing to do with Ozzie and friends. | On your own |
| HuggyHabits | Ages 3–5 | Pre-K & K | Build gentle daily habits with Hug the bear — brush, move, drink your water, and get cozy for bed — plus a warm feelings check-in, made for the… | On your own |
| PlanPals | Ages 3–5 | Pre-K & K | Make a tiny plan with Pim and friends — put the steps in order, then look back at how it went. | On your own |
| PortraitTots | Ages 3–5 | Pre-K & K | Notice six everyday things over a week — sounds, following directions, finding things, touch, spinning and moving, climbing and building — then get a… | On your own |
| PropTots | Ages 3–5 | Pre-K & K | Your child’s pretend game needs a doorbell, a ticket machine, a snoring dragon? | On your own |
| ReadyRoos | Ages 3–5 | Pre-K & K | Get ready to learn with the ReadyRoos — hop and freeze, remember a little sequence, sort and switch, and plan the steps. | On your own |
| SometimesTots | Ages 3–5 | Pre-K & K | Hopsy says "I NEVER get a turn!" The feeling is real, but the word is too big. | On your own |
| TalkTots | Ages 3–5 | Pre-K & K | One warm feelings-talk a day, to share out loud with your 3–5-year-old. | On your own |
| VisitTots | Ages 3–5 | Pre-K & K | Get ready for an outing, ages 3–5: put the story in order — door, line, big loud room, snack, home — then walk through it and practise one calm thing… | On your own |
| WantTots | Ages 3–5 | Pre-K & K | The same thing can make two friends feel different — because they wanted different things. | On your own |
| WhyTots | Ages 3–5 | Pre-K & K | Every feeling has a because. | On your own |
| WiggleTots | Ages 3–5 | Pre-K & K | Jump, spin, stomp, tiptoe — then FREEZE! | On your own |
| ListPals | Ages 6–8 | Grades 1–3 | A tiny to-do list for ages 6–8: tap a picture to add it, check it off, and tap 🔊 to hear it read out loud. | On your own |
| WeekPals | Ages 6–8 | Grades 1–3 | See your whole week, for ages 6–8: pick a day, tap a picture to plan it, and tap 🔊 to hear it. | On your own |
| GemPals | Ages 6–8 | Gr 1–3 | A little book of ideas you keep in your own words. | On your own |
| OopsPals | Ages 6–8 | Grades 1–3 | Everyone slips up — the skill is putting it right. | On your own |
| FeelingFriends | Ages 6–8 | Grades 1–3 | Name feelings, read faces, sense how a friend feels, and choose a kind thing to do — the reading-free foundations of emotional literacy with Momo and… | On your own |
| CalmCubs | Ages 6–8 | Gr 1–2 | When a feeling gets big, here’s what you can do — gentle calm-down tools (breathe, squeeze, pause) with Cozy the bear cub and friends, for grades 1–2. | On your own |
| MaskPals | Ages 6–8 | Grades 1–3 | Faces can fib! | On your own |
| NudgePals | Ages 6–8 | Grades 1–3 | Feelings can move! | On your own |
| PactPals | Ages 6–8 | Grades 1–3 | Make a family feelings pact together! | On your own |
| SensePals | Ages 6–8 | Grades 1–3 | Survey a place, ages 6–8: tag each room with how it feels — loud, dark, changing lights, touch things, a quiet break spot — plus your own two icons. | On your own |
| SkyPals | Ages 6–8 | Grades 1–3 | Meet the four sky birds — Kite, Nestle, Gust, and Drizzle — and learn to read feelings the way you read the weather. | On your own |
| SplashPals | Ages 6–8 | Grades 1–3 | Learn to stay safe near water with Bob the buoy and the SplashPals crew — reach or throw, never go; build the layers of protection; and make your… | On your own |
| SprintPals | Ages 6–8 | Grades 1–3 | A calm study loop for ages 6–8: choose a few tiny things, do an honest sprint, say each one back in your own words, and see the free time you earned… | On your own |
| BothPals | Ages 6–8 | Grades 1–3 | You can feel two things at once! | On your own |
| DialPals | Ages 6–8 | Grades 1–3 | “Nobody EVER lets me go first!” Dinah the dormouse turns ALWAYS and NEVER into sizes — how much, really? | On your own |
| FairPlayPals | Ages 6–8 | Gr 1–2 | How to win, lose, and wait like a good sport — for grades 1–2. | On your own |
| RecessPals | Ages 6–8 | Grades 1–3 | Someone wouldn’t play with you today? | On your own |
| MindForge | Ages 9–14 | Gr 4–8 | Walk through real social moments in the Scenario Navigator, notice your feelings, and build social & emotional skills across 16 kits. | On your own |
| AffectForge | Ages 9–14 | Gr 4–8 | The science of feeling-space. | On your own |
| TempCheck | Ages 9–14 | Gr 4–8 | A gentle daily feelings check-in. | On your own |
| SomaLab | Ages 9–14 | Gr 5–8 | Where do you feel it? | On your own |
| ClassPact | Ages 9–14 | Gr 4–12 | For teachers: build a classroom charter with your class in one period. | On your own |
| SteadyRealm | Ages 9–14 | Gr 4–8 | You're the steady one — read where your companion Cyan is on the feelings-wave, choose a calming move that meets them there, and keep a private… | On your own |
| ShadeQuest | Ages 9–14 | Gr 6–8 | Annoyed, frustrated or furious? | On your own |
| ClassCircles | Ages 9–14 | Gr 4–12 | For teachers: a notebook page for one student at a time — initials only. | On your own |
| FocusForge | Ages 9–14 | Gr 4–8 | Build focus and study skills the calm way: try short brain workouts in the Strategy Lab (remembering, waiting, switching, planning, starting, sensing… | On your own |
| CueLab | Ages 9–14 | Gr 5–8 | Same face, different body, different room — different feeling? | On your own |
| TreeForge | Ages 9–14 | Gr 4–8 | Grow a picture of what helps YOU learn. | On your own |
| WellnessForge | Ages 9–14 | Gr 4–8 | Learn how to look after your body and mind: build a balanced plate, practise saying no, handle a first-aid moment, and find calm. | On your own |
| PauseForge | Ages 9–14 | Gr 6–8 | The space between what happens and what you do. | On your own |
| ShadeForge | Ages 9–14 | Gr 4–8 | “Everyone hates me.” “I’m terrible at math.” Turn every all-or-nothing switch into a dial — how many, how much, how sure? | On your own |
| ReplayQuest | Ages 9–14 | Gr 4–8 | Rewind the argument. | On your own |
| MendMates | Ages 9–14 | Gr 5–8 | Every friendship frays sometimes — the skill is the repair. | On your own |
| ZettelForge | Ages 9–14 | Gr 4–8 | Connect your notes: write short cards, then link the ideas that belong together and jump between them. | On your own |
| MirrorQuest | Ages 9–14 | Gr 4–8 | Not “how do you feel?” but “was that more than your USUAL?” A 30-second card for one moment of your day: compare it with your own usual on a… | On your own |
| InclusionForge | Ages 9–14 | Gr 5–7 | Design a world that works for everyone. | On your own |
| GemForge | Ages 9–14 | Gr 4–8 | A commonplace book you keep in your own words. | On your own |
| PactForge | Ages 9–14 | Gr 4–8 | A promise to yourself: write a small pact and an if-then plan, then reflect on how it went — kindly, no guilt. | On your own |
| TutorForge | Ages 9–14 | Gr 4–8 | Learn how to learn — 400 questions across sixteen research-backed study skills: metacognition, active reading, self-explanation, dual coding… | On your own |
| ReframeQuest | Ages 9–14 | Gr 5–8 | Behavior is a clue. | On your own |
| SidekickQuest | Ages 9–14 | Gr 4–8 | Learn to play WITH your little brother, sister or cousin the way a good coach would. | On your own |
| CommonplaceForge | Ages 15–18 | Gr 9–12 | A commonplace book you actually own. | On your own |
| PhoneDojo | Ages 15–18 | Gr 9–12 | Your phone was designed by people whose job is to keep you on it. | On your own |
| CanopyForge | Ages 15–18 | Gr 9–12 | Your Learning Tree, written for the people who need to read it. | On your own |
| NorthQuest | Ages 15–18 | Gr 9–12 | Explore where you’re headed: clarify what matters, weigh real paths, and author your own direction. | On your own |
| PartnerDojo | Ages 15–18 | Gr 9–12 | For babysitters and older siblings: read a small child’s cues and practise on a simulated child who never talks back. | On your own |
| StandardForge | Ages 15–18 | Gr 9–12 | The yardstick you carry. | On your own |
| StudyForge | Ages 15–18 | Gr 9–12 | Own how you study: pick the strategy that actually works for each situation, then check what you know. | On your own |
| AnchorQuest | Ages 15–18 | Gr 9–12 | Notice a thought, name the thinking trap, and practise a kinder, more balanced reframe — a calm CBT-skills toolkit for teens. | On your own |
| EbbForge | Ages 15–18 | Gr 9–12 | A feeling is a tide, not a wall. | On your own |
| FeelingForge | Ages 15–18 | Gr 9–12 | Run the classic emotion experiments on yourself. | On your own |
| HarborDojo | Ages 15–18 | Gr 9–12 | When a friend is struggling, how do you help without trying to be their therapist? | On your own |
| HelmDojo | Ages 15–18 | Gr 9–12 | Take the helm of a hot moment. | On your own |
| KeeperDojo | Ages 15–18 | Gr 9–12 | Keep a twenty-minute adventure for three to five younger children. | On your own |
| LogQuest | Ages 15–18 | Gr 9–12 | Should you track your feelings? | On your own |
| MentorDojo | Ages 15–18 | Gr 9–12 | Learn to tutor a younger child the way great teachers do: wait three seconds, give the smallest hint first, praise the strategy not the trait, name… | On your own |
| WorldFeels | Ages 15–18 | Gr 9–12 | The feeling map is the same everywhere — but the WORDS are not. | On your own |
🎨 Visual Arts & Design
29
| App | Ages | Grades | What you do | Play together? |
|---|---|---|---|---|
| BrickTots | Ages 3–5 | Pre-K & K | A build-a-place game for ages 3–5: stack big bricks on a grid to make a path — a step up to the flag, or fill a dip so it’s flat — then tap Visit and… | On your own |
| HopTots | Ages 3–5 | Pre-K & K | A move-and-make game for ages 3–5: tap hop, spin, freeze and crawl tiles to build a course, then Bounce the grasshopper calls it out and you do it… | On your own |
| HouseTots | Ages 3–5 | Pre-K & K | A cozy doll’s-house world for ages 3–5: take Nook the dormouse through a day — cook in the kitchen, splash in the bath, build in the playroom — then… | On your own |
| KeepTots | Ages 3–5 | Pre-K & K | Your first shelf, for ages 3–5: tap big stickers into a little picture, tap what it is, then Keep it 💛 — and open it again whenever you like. | On your own |
| PaintTots | Ages 3–5 | Pre-K & K | Finger painting for ages 3–5 with real paint mixing: put two paint friends together in the well and they make what real paint makes (blue and yellow… | On your own |
| DressTots | Ages 3–5 | Pre-K & K | A dress-up game for ages 3–5 with no shop: dress Button the chameleon and your own figure — every colour, pattern, hat and pair of shoes is here… | On your own |
| LookTots | Ages 3–5 | Pre-K & K | I-spy inside real paintings from a museum — the Great Wave, the Harvesters, a wheat field by Van Gogh, a horse fair. | On your own |
| OddBitsPals | Ages 3–5 | Pre-K & K | An invent-a-rule toy for ages 3–5: every toy is a little bit broken — a board with a hole, a dice with a blank side — so you and a grown-up make up a… | On your own |
| PlopTots | Ages 3–5 | Pre-K & K | Tap and a block drops — and becomes what its place suggests. | On your own |
| SpinTots | Ages 3–5 | Pre-K & K | A bird on one side, a cage on the other. | On your own |
| DoodlePals | Ages 6–8 | Grades 1–3 | Draw-along for ages 6–8: every picture is a few shapes wearing a costume. | On your own |
| ObbyPals | Ages 6–8 | Grades 1–3 | A make-an-obstacle-course game for ages 6–8: bridge the pits so Nims the goat — who can only climb up one step at a time — can run your course. | On your own |
| MarkPals | Ages 6–8 | Grades 1–3 | Look closely, for ages 6–8: pick a picture, then tap squares to mark what you notice — circle it, point at it, star it, or wonder about it — and keep… | On your own |
| ReelPals | Ages 6–8 | Gr 1–3 | Make a tiny film with real toys. | On your own |
| SpectrumCanvas | Ages 9–14 | Gr 4–8 | Draw whatever you like in a calm, quiet studio — seven tools, five palettes, Calm mode any time, and 16 gentle art-concept kits. | Yes |
| CraftForge | Ages 9–14 | Gr 4–7 | A miniature-painting studio in your browser: mix paints on the artist’s wheel and watch them mix like light on a screen, paint a knight one technique… | Yes |
| PixelForge | Ages 9–14 | Gr 4–7 | A visual-arts studio in your browser — build color-harmony palettes on a real color wheel, remix the compositions of famous artworks with the rule of… | Yes |
| WorldForge | Ages 9–14 | Gr 4–8 | A place-builder for ages 9–14: walls, water, keys and doors, buttons, bridges and logic gates. | On your own |
| MangaForge | Ages 9–14 | Gr 4–7 | Build a manga page: give each panel the right shot, order the beats into a four-act story, and practice the craft of composition, paneling, and… | Yes |
| StyleForge | Ages 9–14 | Gr 4–7 | Design an outfit in the Design Studio for instant color-harmony + sustainability feedback, predict how fabrics drape and breathe in the Fabric Lab… | Yes |
| QuestForge | Ages 9–14 | Gr 4–7 | Be the game master. | Yes |
| MakerForge | Ages 9–14 | Gr 4–7 | A maker workshop in your browser — predict how a 3D-printed part will fabricate (clean, needs support, or warps) from its overhangs and bed grip… | Yes |
| EffectsForge | Ages 9–14 | Gr 4–7 | Light a scene for the mood, match Foley sounds to the action, fake giant-and-tiny with forced perspective, time smooth stop-motion, sequence a… | Yes |
| FrameQuest | Ages 9–14 | Gr 5–7 | Make still frames move. | On your own |
| TypeForge | Ages 9–14 | Gr 4–8 | Why does one 16px font look bigger than another? | On your own |
| ReelForge | Ages 9–14 | Gr 5–8 | Direct your own shots: compose framing, camera angle, and lighting to match a director’s intent, cut scrambled storyboard frames into the right… | Yes |
| LevelForge | Ages 9–14 | Gr 6–8 | Design real game levels the way pros do: place a platform so every jump is reachable, signpost the path, and tune a fair difficulty curve — then… | Yes |
| FeelDojo | Ages 15–18 | Gr 9–12 | The craft of how a press feels. | On your own |
| HueForge | Ages 15–18 | Gr 9–12 | Predict a colour harmony or which pairing reads clearest, then a real colour engine computes the exact hue and contrast to check you. | On your own |
🎵 Music & Performing Arts
28
| App | Ages | Grades | What you do | Play together? |
|---|---|---|---|---|
| DrumTots | Ages 3–5 | Pre-K & K | Keep a steady beat with Thump the rabbit — clap your hands, tap the table, or pat your knees, and Thump hops right on your beat. | On your own |
| HumTots | Ages 3–5 | Pre-K & K | Find your singing voice with Hummy the hummingbird — hum along and Hummy floats to your note, then lands on the flower when you hold it. | On your own |
| MelodyMice | Ages 3–5 | Pre-K & K | Make music with Squeak the mouse — tap a no-wrong-note keyboard, echo the beat, sing tunes back, and build a little song. | On your own |
| LullaTots | Ages 3–5 | Pre-K & K | Sing your family’s songs with LullaTots — a grown-up records grandma’s lullaby in your home language, and when you sing, grandma’s voice gently steps… | On your own |
| ClapPals | Ages 6–8 | Grades 1–3 | Ta is one clap. | On your own |
| ChorusPals | Ages 6–8 | Grades 1–3 | Sing along with the chorus — every song is sung in YOUR key, so you can always reach the notes. | On your own |
| SolfaPals | Ages 6–8 | Grades 1–3 | Sing do-re-mi with Octavia the octopus — sing a solfa step and Octavia floats to your note, then a limb lights up when you hold it. | On your own |
| BandPals | Ages 6–8 | Gr 1–3 | One tune, many instruments. | On your own |
| CrankPals | Ages 6–8 | Grades 1–3 | A paper music box. | On your own |
| RecorderPals | Ages 6–8 | Grades 1–3 | Play a real recorder with Piper the sandpiper — play a note and Piper flies to it, shows you exactly which holes to cover, and tells you why it… | On your own |
| StrumPals | Ages 6–8 | Grades 1–3 | Play a real ukulele with Strummer the sea otter — strum a chord and Strummer tells you the chord you played (C, F, G7, Am), shows you the shape, and… | On your own |
| BeatForge | Ages 9–14 | Gr 4–8 | Build beats on a step-sequencer, see the rhythm as a circular wheel, count it out loud, and coach your ear with echo-back drills and note-value… | Yes |
| SoundSphere | Ages 9–14 | Gr 4–8 | Build with sound and see the science behind it: read a sound’s low/mid/high fingerprint and pick the one that masks a distraction, match soundscape… | Yes |
| ChoirQuest | Ages 9–14 | Gr 4–8 | Sing in parts with the dawn chorus — ChoirQuest measures the notes that feel just right for YOUR voice today, assigns you a part (and follows it as… | On your own |
| HarmonyForge | Ages 9–14 | Gr 5–8 | Arrange colors and shapes on a grid where the pattern IS the music, build chords and intervals on a silent piano, and practice music theory across 16… | Yes |
| SynaForge | Ages 9–14 | Gr 5–7 | Turn sound into sight. | On your own |
| StandForge | Ages 9–14 | Gr 4–8 | A free, private practice room for band, orchestra, and choir — a tuner that knows your instrument, a metronome, play-along lines that grade how… | On your own |
| MotifLab | Ages 9–14 | Gr 5–7 | Compose music as a story: grow a three-note motif into a whole piece across the six stages of a story arc — stretch it, flip it, and settle it — then… | On your own |
| LyricForge | Ages 9–14 | Gr 4–8 | Write the songs you hear in your head — in the Lyric Lab your lines get a live syllable meter, an automatic rhyme-scheme map (A B A B), and a… | Yes |
| RiffQuest | Ages 9–14 | Gr 4–8 | Hear a riff, play it back on your voice or your instrument, then write down its shape. | On your own |
| EnsembleQuest | Ages 9–14 | Gr 4–8 | Make music that fits the song in a calm single-player studio, practice the Solo→Pair→Group→Perform teamwork ladder, and work through 16 music +… | Yes |
| StageForge | Ages 9–14 | Gr 4–8 | Step into the theater studio — build a scene beat by beat, take the Director’s Chair and block the stage, and practice acting, playwriting… | Yes |
| ImprovQuest | Ages 9–14 | Gr 5–8 | Learn improv comedy the way the pros do: master "Yes, and…", build a scene one choice at a time while a live meter reads your accept-and-build… | Yes |
| DanceQuest | Ages 9–14 | Gr 6–8 | Explore dance arts in your browser — 16 kits on genres, rhythm, choreography, dance science and history; build an 8-count phrase in the Choreography… | Yes |
| VoiceDojo | Ages 15–18 | Gr 9–12 | An honest, private vocal mirror for singers — cents-level pitch, vibrato, and onset, a range map that grows with your voice, a healthy warm-up… | On your own |
| CadenceForge | Ages 15–18 | Gr 9–12 | Learn functional harmony from your own ear — hum the bass and name the chord, explore the progressions behind the songs you love, feel how cadences… | On your own |
| MixForge | Ages 15–18 | Gr 9–12 | Critical listening for anyone who makes music on a laptop. | On your own |
| ClefQuest | Ages 15–18 | Gr 9–12 | Predict the interval or chord quality, then a real Web-Audio engine plays it and the theory model proves you right. | On your own |
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